private void Handle(torp_info_spacket msg) { Torpedo torp = galaxy.GetTorpedo(msg.tnum); torp.War = msg.war; torp.Status = (TorpStatus)msg.status; torp.Team = NetrekTeam.Independent; // TEMP HACK if (msg.Status != TorpStatus.Free) { lTorp.Trace(msg.ToString()); } torp.TryCreateEntity(); }
private void Handle(torp_info_spacket msg) { Torpedo torp = galaxy.GetTorpedo(msg.tnum); torp.War = msg.war; torp.Status = (TorpStatus)msg.status; torp.Team = NetrekTeam.Independent; // TEMP HACK if (msg.Status != TorpStatus.Free) { lTorp.Trace(msg.ToString()); } torp.TryCreateEntity(); }