public CreditScene(Game game, SpriteBatch spriteBatch) : base(game) { this.spriteBatch = spriteBatch; Vector2 position = new Vector2(250, 400); tex = game.Content.Load <Texture2D>("Images/helpImage"); helpString = new NormalString(game, spriteBatch, game.Content.Load <SpriteFont>("Fonts/Regular"), position, Color.Black, "This is game is made by Taekmin Jeong \n2020-12-06"); this.Components.Add(helpString); }
public HelpScene(Game game, SpriteBatch spriteBatch) : base(game) { this.spriteBatch = spriteBatch; Vector2 position = new Vector2(250, 400); tex = game.Content.Load <Texture2D>("Images/helpImage"); helpString = new NormalString(game, spriteBatch, game.Content.Load <SpriteFont>("Fonts/Regular"), position, Color.Black, "Help link to hide from bombardment!!\nSpace key: mute/unmute background music\nUp arrow key: move up\nDown arrow key: move down\n" + "Left arrow key: move left\nRight arrow key: move right"); this.Components.Add(helpString); }