/// <summary>
 /// Create a new Asset object.
 /// </summary>
 /// <param name="id">Initial value of the Id property.</param>
 /// <param name="reference">Initial value of the Reference property.</param>
 /// <param name="assetDescription">Initial value of the AssetDescription property.</param>
 /// <param name="inUse">Initial value of the InUse property.</param>
 /// <param name="assetType_Asset">Initial value of the AssetType_Asset property.</param>
 /// <param name="rowVersion">Initial value of the RowVersion property.</param>
 public static Asset CreateAsset(global::System.Int32 id, global::System.String reference, global::System.String assetDescription, global::System.Boolean inUse, global::System.Int32 assetType_Asset, global::System.Byte[] rowVersion)
 {
     Asset asset = new Asset();
     asset.Id = id;
     asset.Reference = reference;
     asset.AssetDescription = assetDescription;
     asset.InUse = inUse;
     asset.AssetType_Asset = assetType_Asset;
     asset.RowVersion = rowVersion;
     return asset;
 }
 /// <summary>
 /// Deprecated Method for adding a new object to the Assets EntitySet. Consider using the .Add method of the associated ObjectSet&lt;T&gt; property instead.
 /// </summary>
 public void AddToAssets(Asset asset)
 {
     base.AddObject("Assets", asset);
 }