public void FixtureSetUp() { Runner = new BDDRunner(GetType(), CreateProgressNotifier()); }
private static BDDRunner CreateBDDRunner(Func <IProgressNotifier> createProgressNotifier, Type type) { var runner = new BDDRunner(type, createProgressNotifier()); return(runner); }
/// <summary> /// Creates new BDDRunner instance. /// </summary> protected FeatureFixture(ITestOutputHelper output) { Output = output; Runner = BDDRunnerFactory.GetRunnerFor(GetType(), CreateProgressNotifier); }
private static BDDRunner CreateBDDRunner(Func<IProgressNotifier> createProgressNotifier, Type type) { var runner = new BDDRunner(type, createProgressNotifier()); return runner; }
/// <summary> /// Creates new BDDRunner instance. /// </summary> protected FeatureFixture() { Runner = BDDRunnerFactory.GetRunnerFor(GetType(), CreateProgressNotifier); }