예제 #1
0
		public void FixtureSetUp()
		{
			Runner = new BDDRunner(GetType(), CreateProgressNotifier());
		}
예제 #2
0
        private static BDDRunner CreateBDDRunner(Func <IProgressNotifier> createProgressNotifier, Type type)
        {
            var runner = new BDDRunner(type, createProgressNotifier());

            return(runner);
        }
예제 #3
0
 /// <summary>
 /// Creates new BDDRunner instance.
 /// </summary>
 protected FeatureFixture(ITestOutputHelper output)
 {
     Output = output;
     Runner = BDDRunnerFactory.GetRunnerFor(GetType(), CreateProgressNotifier);
 }
예제 #4
0
 private static BDDRunner CreateBDDRunner(Func<IProgressNotifier> createProgressNotifier, Type type)
 {
     var runner = new BDDRunner(type, createProgressNotifier());
     return runner;
 }
예제 #5
0
 /// <summary>
 /// Creates new BDDRunner instance.
 /// </summary>
 protected FeatureFixture()
 {
     Runner = BDDRunnerFactory.GetRunnerFor(GetType(), CreateProgressNotifier);
 }
예제 #6
0
 /// <summary>
 /// Creates new BDDRunner instance.
 /// </summary>
 protected FeatureFixture()
 {
     Runner = BDDRunnerFactory.GetRunnerFor(GetType(), CreateProgressNotifier);
 }
예제 #7
0
 public void FixtureSetUp()
 {
     Runner = new BDDRunner(GetType(), CreateProgressNotifier());
 }
예제 #8
0
 /// <summary>
 /// Creates new BDDRunner instance.
 /// </summary>
 protected FeatureFixture(ITestOutputHelper output)
 {
     Output = output;
     Runner = BDDRunnerFactory.GetRunnerFor(GetType(), CreateProgressNotifier);
 }