예제 #1
0
        private static void InitGameCore()
        {
            GameHostHolder.Init();

            Task.Run(async() =>
            {
                while (true)
                {
                    GameHostHolder.Host.GameManager.Update(GameHostHolder.Host.Game);
                    await Task.Delay(50);
                }
            });
        }
예제 #2
0
파일: MainHub.cs 프로젝트: Levchenkov/Life
 public void Connect()
 {
     Console.WriteLine("Connected");
     GameHostHolder.Connect(Context.ConnectionId);
     Task.Run(async() =>
     {
         while (GameHostHolder.IsClientConnected(Context.ConnectionId))
         {
             var serializedField = JsonConvert.SerializeObject(GameHostHolder.Host.Game.Field);
             Clients.Caller.SendField(serializedField);
             //Console.WriteLine($"{DateTime.Now} SendField {serializedField.Length * 2} bytes to {Context.ConnectionId}");
             await Task.Delay(20);
         }
     });
 }
예제 #3
0
파일: MainHub.cs 프로젝트: Levchenkov/Life
 public override Task OnDisconnected(bool stopCalled)
 {
     Console.WriteLine("Hard Disconnected");
     GameHostHolder.Disconnect(Context.ConnectionId);
     return(base.OnDisconnected(stopCalled));
 }
예제 #4
0
파일: MainHub.cs 프로젝트: Levchenkov/Life
 public void Disconnect()
 {
     Console.WriteLine("Soft Disconnected");
     GameHostHolder.Disconnect(Context.ConnectionId);
 }