static unsafe void Main(string[] args) { // JIT stuff NetBuffer msg = new NetBuffer(20); msg.Write((short)short.MaxValue); // Go double timeStart = NetTime.Now; msg = new NetBuffer(20); for (int n = 0; n < 10000; n++) { msg.Reset(); msg.Write((short)short.MaxValue); msg.Write((short)short.MinValue); msg.Write((short)-42); msg.Write(421); msg.Write((byte)7); msg.Write(-42.8f); if (msg.LengthBytes != 15) throw new Exception("Bad message length"); msg.Write("duke of earl"); int bytesWritten; bytesWritten = msg.WriteVariableInt32(-1); bytesWritten = msg.WriteVariableInt32(5); bytesWritten = msg.WriteVariableInt32(-18); bytesWritten = msg.WriteVariableInt32(42); bytesWritten = msg.WriteVariableInt32(-420); msg.Write((uint)9991); // byte boundary kept until here msg.Write(true); msg.Write((uint)3, 5); msg.Write(8.111f); msg.Write("again"); byte[] arr = new byte[] { 1, 6, 12, 24 }; msg.Write(arr); msg.Write((byte)7, 7); msg.Write(Int32.MinValue); msg.Write(UInt32.MaxValue); msg.WriteRangedSingle(21.0f, -10, 50, 12); // test reduced bit signed writing msg.Write(15, 5); msg.Write(2, 5); msg.Write(0, 5); msg.Write(-1, 5); msg.Write(-2, 5); msg.Write(-15, 5); msg.Write(UInt64.MaxValue); msg.Write(Int64.MaxValue); msg.Write(Int64.MinValue); msg.Write(42); msg.WritePadBits(); int numBits = msg.WriteRangedInteger(0, 10, 5); if (numBits != 4) throw new Exception("Ack WriteRangedInteger failed"); // verify msg.Position = 0; short a = msg.ReadInt16(); short b = msg.ReadInt16(); short c = msg.ReadInt16(); if (a != short.MaxValue || b != short.MinValue || c != -42) throw new Exception("Ack thpth short failed"); if (msg.ReadInt32() != 421) throw new Exception("Ack thphth 1"); if (msg.ReadByte() != (byte)7) throw new Exception("Ack thphth 2"); if (msg.ReadSingle() != -42.8f) throw new Exception("Ack thphth 3"); if (msg.ReadString() != "duke of earl") throw new Exception("Ack thphth 4"); if (msg.ReadVariableInt32() != -1) throw new Exception("ReadVariableInt32 failed 1"); if (msg.ReadVariableInt32() != 5) throw new Exception("ReadVariableInt32 failed 2"); if (msg.ReadVariableInt32() != -18) throw new Exception("ReadVariableInt32 failed 3"); if (msg.ReadVariableInt32() != 42) throw new Exception("ReadVariableInt32 failed 4"); if (msg.ReadVariableInt32() != -420) throw new Exception("ReadVariableInt32 failed 5"); if (msg.ReadUInt32() != 9991) throw new Exception("Ack thphth 4.5"); if (msg.ReadBoolean() != true) throw new Exception("Ack thphth 5"); if (msg.ReadUInt32(5) != (uint)3) throw new Exception("Ack thphth 6"); if (msg.ReadSingle() != 8.111f) throw new Exception("Ack thphth 7"); if (msg.ReadString() != "again") throw new Exception("Ack thphth 8"); byte[] rrr = msg.ReadBytes(4); if (rrr[0] != arr[0] || rrr[1] != arr[1] || rrr[2] != arr[2] || rrr[3] != arr[3]) throw new Exception("Ack thphth 9"); if (msg.ReadByte(7) != 7) throw new Exception("Ack thphth 10"); if (msg.ReadInt32() != Int32.MinValue) throw new Exception("Ack thphth 11"); if (msg.ReadUInt32() != UInt32.MaxValue) throw new Exception("Ack thphth 12"); float v = msg.ReadRangedSingle(-10, 50, 12); // v should be close to, but not necessarily exactly, 21.0f if ((float)Math.Abs(21.0f - v) > 0.1f) throw new Exception("Ack thphth *RangedSingle() failed"); if (msg.ReadInt32(5) != 15) throw new Exception("Ack thphth ReadInt32 1"); if (msg.ReadInt32(5) != 2) throw new Exception("Ack thphth ReadInt32 2"); if (msg.ReadInt32(5) != 0) throw new Exception("Ack thphth ReadInt32 3"); if (msg.ReadInt32(5) != -1) throw new Exception("Ack thphth ReadInt32 4"); if (msg.ReadInt32(5) != -2) throw new Exception("Ack thphth ReadInt32 5"); if (msg.ReadInt32(5) != -15) throw new Exception("Ack thphth ReadInt32 6"); UInt64 longVal = msg.ReadUInt64(); if (longVal != UInt64.MaxValue) throw new Exception("Ack thphth UInt64"); if (msg.ReadInt64() != Int64.MaxValue) throw new Exception("Ack thphth Int64"); if (msg.ReadInt64() != Int64.MinValue) throw new Exception("Ack thphth Int64"); if (msg.ReadInt32() != 42) throw new Exception("Ack thphth end"); msg.SkipPadBits(); if (msg.ReadRangedInteger(0, 10) != 5) throw new Exception("Ack thphth ranged integer"); } // test writevariableuint64 NetBuffer largeBuffer = new NetBuffer(100 * 8); UInt64[] largeNumbers = new ulong[100]; for (int i = 0; i < 100; i++) { largeNumbers[i] = ((ulong)NetRandom.Instance.NextUInt() << 32) | (ulong)NetRandom.Instance.NextUInt(); largeBuffer.WriteVariableUInt64(largeNumbers[i]); } largeBuffer.Position = 0; for (int i = 0; i < 100; i++) { UInt64 ln = largeBuffer.ReadVariableUInt64(); if (ln != largeNumbers[i]) throw new Exception("large fail"); } // // Extended tests on padbits // for (int i = 1; i < 31; i++) { NetBuffer buf = new NetBuffer(); buf.Write((int)1, i); if (buf.LengthBits != i) throw new Exception("Bad length!"); buf.WritePadBits(); int wholeBytes = buf.LengthBits / 8; if (wholeBytes * 8 != buf.LengthBits) throw new Exception("WritePadBits failed! Length is " + buf.LengthBits); } NetBuffer small = new NetBuffer(100); byte[] rnd = new byte[24]; int[] bits = new int[24]; for (int i = 0; i < 24; i++) { rnd[i] = (byte)NetRandom.Instance.Next(0, 65); bits[i] = NetUtility.BitsToHoldUInt((uint)rnd[i]); small.Write(rnd[i], bits[i]); } small.Position = 0; for (int i = 0; i < 24; i++) { byte got = small.ReadByte(bits[i]); if (got != rnd[i]) throw new Exception("Failed small allocation test"); } double timeEnd = NetTime.Now; double timeSpan = timeEnd - timeStart; Console.WriteLine("Trivial tests passed in " + (timeSpan * 1000.0) + " milliseconds"); Console.WriteLine("Creating client and server for live testing..."); NetConfiguration config = new NetConfiguration("unittest"); config.Port = 14242; NetServer server = new NetServer(config); NetBuffer serverBuffer = new NetBuffer(); server.Start(); config = new NetConfiguration("unittest"); NetClient client = new NetClient(config); client.SetMessageTypeEnabled(NetMessageType.Receipt, true); NetBuffer clientBuffer = client.CreateBuffer(); client.Start(); client.Connect("127.0.0.1", 14242); List<string> events = new List<string>(); double end = double.MaxValue; double disconnect = double.MaxValue; while (NetTime.Now < end) { double now = NetTime.Now; NetMessageType nmt; NetConnection sender; // // client // if (client.ReadMessage(clientBuffer, out nmt)) { switch (nmt) { case NetMessageType.StatusChanged: Console.WriteLine("Client: " + client.Status + " (" + clientBuffer.ReadString() + ")"); events.Add("CStatus " + client.Status); if (client.Status == NetConnectionStatus.Connected) { // send reliable message NetBuffer buf = client.CreateBuffer(); buf.Write(true); buf.Write((int)52, 7); buf.Write("Hallon"); client.SendMessage(buf, NetChannel.ReliableInOrder1, new NetBuffer("kokos")); } if (client.Status == NetConnectionStatus.Disconnected) end = NetTime.Now + 1.0; // end in one second break; case NetMessageType.Receipt: events.Add("CReceipt " + clientBuffer.ReadString()); break; case NetMessageType.ConnectionRejected: case NetMessageType.BadMessageReceived: throw new Exception("Failed: " + nmt); case NetMessageType.DebugMessage: // silently ignore break; default: // ignore Console.WriteLine("Ignored: " + nmt); break; } } // // server // if (server.ReadMessage(serverBuffer, out nmt, out sender)) { switch (nmt) { case NetMessageType.StatusChanged: events.Add("SStatus " + sender.Status); Console.WriteLine("Server: " + sender.Status + " (" + serverBuffer.ReadString() + ")"); break; case NetMessageType.ConnectionRejected: case NetMessageType.BadMessageReceived: throw new Exception("Failed: " + nmt); case NetMessageType.Data: events.Add("DataRec " + serverBuffer.LengthBits); bool shouldBeTrue = serverBuffer.ReadBoolean(); int shouldBeFifthTwo = serverBuffer.ReadInt32(7); string shouldBeHallon = serverBuffer.ReadString(); if (shouldBeTrue != true || shouldBeFifthTwo != 52 || shouldBeHallon != "Hallon") throw new Exception("Bad data transmission"); disconnect = now + 1.0; break; case NetMessageType.DebugMessage: // silently ignore break; default: // ignore Console.WriteLine("Ignored: " + nmt); break; } } if (now > disconnect) { server.Connections[0].Disconnect("Bye", 0.1f); disconnect = double.MaxValue; } } // verify events string[] expected = new string[] { "CStatus Connecting", "SStatus Connecting", "CStatus Connected", "SStatus Connected", "DataRec 64", "CReceipt kokos", "SStatus Disconnecting", "CStatus Disconnecting", "SStatus Disconnected", "CStatus Disconnected" }; if (events.Count != expected.Length) throw new Exception("Mismatch in events count! Expected " + expected.Length + ", got " + events.Count); for(int i=0;i<expected.Length;i++) { if (events[i] != expected[i]) throw new Exception("Event " + i + " (" + expected[i] + ") mismatched!"); } Console.WriteLine("All tests successful"); Console.ReadKey(); server.Shutdown("App exiting"); client.Shutdown("App exiting"); }
public void OnDataMessage(object sender, NetBuffer im, NetConnection conn) { if (DataMessage != null) { uint id = im.ReadUInt32(); if(!DefMessageProc(id, im, conn)) { DataMessage(sender, new DataMessageArgs(im, id, conn)); } } }
public virtual void Read(NetBuffer im) { im.Position = 0; im.ReadUInt32(); im.ReadAllProperties(this); }
/// <summary> /// Handle incoming message /// </summary> private void HandleMessage(NetMessageType type, NetBuffer buffer) { switch (type) { case NetMessageType.DebugMessage: // // it's a library debug message; just display it in the console if debugger is attached // Console.WriteLine(buffer.ReadString()); break; case NetMessageType.StatusChanged: // // it's a status change message; set the reason as window title and refresh picture // this.Text = buffer.ReadString(); pictureBox1.Refresh(); break; case NetMessageType.ServerDiscovered: // // it's a server discovered message; connect to the discovered server // m_imageWidth = 0; m_imageHeight = 0; m_lineDisplayed = 0; m_client.Connect(buffer.ReadIPEndPoint()); break; case NetMessageType.Data: // // it's a data message (data sent from the server) // if (m_imageWidth == 0) { // first message is size m_imageWidth = (int)buffer.ReadVariableUInt32(); m_imageHeight = (int)buffer.ReadVariableUInt32(); this.Size = new System.Drawing.Size(m_imageWidth + 40, m_imageHeight + 60); pictureBox1.Image = new Bitmap(m_imageWidth, m_imageHeight); pictureBox1.SetBounds(12, 12, m_imageWidth, m_imageHeight); return; } uint pixelPos = buffer.ReadUInt32(); // it's color data int y = (int)(pixelPos / m_imageWidth); int x = (int)(pixelPos - (y * m_imageWidth)); Bitmap bm = pictureBox1.Image as Bitmap; pictureBox1.SuspendLayout(); int pixels = (buffer.LengthBytes - 4) / 3; for (int i = 0; i < pixels; i++) { // set pixel byte r = buffer.ReadByte(); byte g = buffer.ReadByte(); byte b = buffer.ReadByte(); Color col = Color.FromArgb(r, g, b); if (y > m_imageHeight) continue; bm.SetPixel(x, y, col); x++; if (x >= m_imageWidth) { x = 0; y++; } } pictureBox1.ResumeLayout(); // refresh image every horizontal line if (pixelPos / m_imageWidth > m_lineDisplayed) { m_lineDisplayed = (int)(pixelPos / m_imageWidth); pictureBox1.Refresh(); } break; default: // unhandled break; } }
public StateUpdateEventArgs(NetBuffer msg) : base(msg) { EntitiesUpdatedState = new List<StateUpdateData>(); RemarkableEvents = new List<RemarkableEventData>(); LastAcknowledgedActionID = msg.ReadUInt64(); Time = msg.ReadDouble(); Vec2 velocity = new Vec2(msg.ReadFloat(), msg.ReadFloat()); byte nbClients = msg.ReadByte(); for (byte i = 0; i < nbClients; ++i) { ulong id = msg.ReadUInt64(); Vec2 pos = new Vec2(msg.ReadFloat(), msg.ReadFloat()); ChampionAnimation anim = (ChampionAnimation)msg.ReadByte(); bool facingLeft = msg.ReadBoolean(); EntitiesUpdatedState.Add(new StateUpdateData(id, pos, velocity, anim, facingLeft)); } while (msg.Position != msg.LengthBits) { ServerCommand cmd = (ServerCommand)msg.ReadByte(); RemarkableEventData data = null; switch (cmd) { case ServerCommand.SpellCast: data = new SpellCastEventData( msg.ReadUInt64(), msg.ReadUInt64(), (SpellTypes)msg.ReadByte(), msg.ReadFloat(), new Vec2(msg.ReadFloat(), msg.ReadFloat()), new Vec2(msg.ReadFloat(), msg.ReadFloat()), TimeSpan.FromSeconds(msg.ReadFloat()), msg.ReadFloat(), msg.ReadFloat()); break; case ServerCommand.SpellDisappear: data = new SpellDisappearEventData(msg.ReadUInt64()); break; case ServerCommand.StatsChanged: data = new StatsChangedEventData(msg.ReadUInt64(), msg.ReadFloat()); break; case ServerCommand.ChampionDied: data = new ChampionDiedEventData(msg.ReadUInt64(), msg.ReadUInt64(), msg.ReadUInt32(), msg.ReadUInt32(), msg.ReadUInt32(), msg.ReadUInt32(), TimeSpan.FromSeconds(msg.ReadUInt16())); break; case ServerCommand.StructureStatsChanged: data = new StructureStatsChangedEventData(msg.ReadBoolean() ? Teams.Left : Teams.Right, (StructureTypes)msg.ReadByte(), msg.ReadFloat()); break; case ServerCommand.StructureDestroyed: data = new StructureDestroyedEventData(msg.ReadBoolean() ? Teams.Left : Teams.Right, (StructureTypes)msg.ReadByte()); break; case ServerCommand.EndOfGame: data = new EndOfGameEventData(msg.ReadBoolean() ? Teams.Left : Teams.Right); break; case ServerCommand.TowerPreparingToShoot: data = new TowerPreparingToShootEventData(msg.ReadBoolean() ? Teams.Left : Teams.Right, (StructureTypes)msg.ReadByte()); break; default: Debug.Fail("Unknown server command when updating (unknown remarkable event)"); break; } if (data != null) { RemarkableEvents.Add(data); } } }
uint MSG_ReadDeltaKey(NetBuffer msg, uint oldV, int bits) { if (msg.ReadBoolean()) { return (msg.ReadUInt32(bits)); } return oldV; }
public UserCommand MSG_ReadDeltaUsercmdKey(NetBuffer msg, ref UserCommand from) { UserCommand to = new UserCommand(); if (msg.ReadBoolean()) to.serverTime = from.serverTime + (int)msg.ReadUInt32(8); else to.serverTime = msg.ReadInt32(); if (msg.ReadBoolean()) { to.anglex = (int)MSG_ReadDeltaKey(msg, (uint)from.anglex, 16); to.angley = (int)MSG_ReadDeltaKey(msg, (uint)from.angley, 16); to.anglez = (int)MSG_ReadDeltaKey(msg, (uint)from.anglez, 16); to.forwardmove = (short)MSG_ReadDeltaKey(msg, from.forwardmove, 16); to.rightmove = (short)MSG_ReadDeltaKey(msg, from.rightmove, 16); to.upmove = (short)MSG_ReadDeltaKey(msg, from.upmove, 16); to.buttons = MSG_ReadDeltaKey(msg, from.buttons, 16); to.weapon = (byte)MSG_ReadDeltaKey(msg, from.weapon, 8); } else { to.anglex = from.anglex; to.angley = from.angley; to.anglez = from.anglez; to.forwardmove = from.forwardmove; to.rightmove = from.rightmove; to.upmove = from.upmove; to.buttons = from.buttons; to.weapon = from.weapon; } return to; }