public static void WriteTiledMap(ContentWriter writer, TiledMapContent map) { writer.Write(map.Width); writer.Write(map.Height); writer.Write(map.Tilewidth); writer.Write(map.Tileheight); writer.Write(map.TileSets.Count); foreach (TiledMapTileSetContent tileSet in map.TileSets) { WriteTiledMapTiledSet(writer, tileSet); } writer.Write(map.MapLayers.Count); foreach (TiledMapLayerContent mapLayer in map.MapLayers) { WriteTiledMapLayer(writer, mapLayer); } }
public TiledMapProcessorResult(TiledMapContent map, ContentBuildLogger logger) { Map = map; Logger = logger; }