예제 #1
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 public static extern int uv_pipe_pending_count(UvPipeHandle handle);
예제 #2
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 public static extern int uv_pipe_open(UvPipeHandle handle,IntPtr hSocket);
예제 #3
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 public static extern void uv_pipe_connect(UvConnectRequest req,UvPipeHandle handle,string name,uv_connect_cb cb);
예제 #4
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 public static extern int uv_pipe_init(UvLoopHandle loop,UvPipeHandle handle,int ipc);
예제 #5
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 public static extern int uv_pipe_bind(UvPipeHandle loop,string name);
예제 #6
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 public int pipe_pending_count(UvPipeHandle handle)
 {
     handle.Validate();
     return(_uv_pipe_pending_count(handle));
 }
예제 #7
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 public void pipe_connect(UvConnectRequest req, UvPipeHandle handle, string name, uv_connect_cb cb)
 {
     req.Validate();
     handle.Validate();
     _uv_pipe_connect(req, handle, name, cb);
 }
예제 #8
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 public void pipe_open(UvPipeHandle handle, IntPtr hSocket)
 {
     handle.Validate();
     ThrowIfErrored(_uv_pipe_open(handle, hSocket));
 }
예제 #9
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 public void pipe_bind(UvPipeHandle handle, string name)
 {
     handle.Validate();
     ThrowIfErrored(_uv_pipe_bind(handle, name));
 }
예제 #10
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 public void pipe_init(UvLoopHandle loop, UvPipeHandle handle, bool ipc)
 {
     loop.Validate();
     handle.Validate();
     ThrowIfErrored(_uv_pipe_init(loop, handle, ipc ? -1 : 0));
 }