public bool Run(Cutscene cs, double delta) { time += delta; if (time > Duration) { if (Curve != null) { Process(Curve.GetValue(Duration, Duration)); } else { Process(1); } return(false); } if (Curve != null) { Process(Curve.GetValue((float)time, Duration)); } else { Process((float)time / Duration); } return(true); }
public bool Run(Cutscene cs, double delta) { time += delta; if (time >= Duration) { Target.Light.Color = TargetDiffuse ?? Source.Color; Target.Light.Ambient = TargetAmbient ?? Source.Ambient; return(false); } var pct = (float)(time / Duration); if (ParamCurve != null) { pct = ParamCurve.GetValue((float)time, (float)Duration); } if (TargetDiffuse != null) { Target.Light.Color = AlchemyEasing.EaseColorRGB(EasingTypes.Linear, pct, 0, 1, Source.Color, TargetDiffuse.Value); } if (TargetAmbient != null) { Target.Light.Ambient = AlchemyEasing.EaseColorRGB(EasingTypes.Linear, pct, 0, 1, Source.Color, TargetAmbient.Value); } return(true); }
public bool Run(Cutscene cs, double delta) { time += delta; if (time >= Duration) { Renderer.SParam = EndSParam; return(false); } var pct = (float)(time / Duration); if (ParamCurve != null) { pct = ParamCurve.GetValue((float)time, (float)Duration); } Renderer.SParam = MathHelper.Lerp(StartSParam, EndSParam, pct); return(true); }
public float GetT(float intime) { if (Duration <= 0) { return(1); } if (intime > Duration) { intime = Duration; } if (intime < 0) { intime = 0; } if (ParamCurve != null) { return(ParamCurve.GetValue(intime, Duration)); } else { return(intime / Duration); } }