public void AddRTC(string[] paths) { ActiveCutscenes = new List <StoryCutsceneIni>(); foreach (var path in paths) { var rtc = new Data.Missions.StoryCutsceneIni(Game.GameData.Ini.Freelancer.DataPath + path, Game.GameData.VFS); rtc.RefPath = path; ActiveCutscenes.Add(rtc); } }
public void AddRTC(string path) { var rtc = new Data.Missions.StoryCutsceneIni(Game.GameData.Ini.Freelancer.DataPath + path, Game.GameData.VFS); ActiveCutscenes.Add(rtc); }