예제 #1
0
        private static void ListSymbolSetSimple(SymbolLookup symbolLookup, SymbolSetType symbolSet)
        {
            string symbolSetString = TypeUtilities.EnumHelper.getEnumValAsString(symbolSet, 2);

            Console.WriteLine(Environment.NewLine + "SymbolSet: " + symbolSet + " : " + symbolSetString);

            Console.WriteLine("Entities:");

            List <MilitarySymbol> matchingSymbols = symbolLookup.GetMilitarySymbols(symbolSet);

            SymbolIdCode.FormatCodeStringWithCommas = false;

            int matchCount = 0;

            foreach (MilitarySymbol matchSymbol in matchingSymbols)
            {
                matchCount++;

                // Copying so making ref below useless, but had to do this because of use of iterator/ref
                MilitarySymbol currentMilSymbol = matchSymbol;
                string         svgTag           = MilitarySymbolToGraphicLayersMaker.GetMainIconNameWithFolder(ref currentMilSymbol);
                string         idTag            = MilitarySymbolToGraphicLayersMaker.GetMainIconName(ref currentMilSymbol);

                string nameAsTags = matchSymbol.Id.Name.Replace(TypeUtilities.NameSeparator, ";");

                Console.WriteLine(matchCount + "," + symbolSet + "," + symbolSetString
                                  + "," + matchSymbol.Id.Name + ","
//                    + matchSymbol.Id.CodeFirstTen + "," + matchSymbol.Id.CodeSecondTen + ","
                                  + nameAsTags + ";"
                                  + matchSymbol.TagsAsString + svgTag + ";"
                                  + matchSymbol.Id.Name + ";"
                                  + idTag

                                  + "," + svgTag);
            }

            List <string> matchingModifiers = symbolLookup.GetDistinctModifierNames(symbolSet, 1);

            if (matchingModifiers.Count > 0)
            {
                Console.WriteLine(Environment.NewLine + "Modifier 1:");

                matchCount = 0;
                foreach (string match in matchingModifiers)
                {
                    PrintModifierSimple(symbolSet, 1, matchCount, match);
                    matchCount++;
                }
            }

            matchingModifiers = symbolLookup.GetDistinctModifierNames(symbolSet, 2);
            if (matchingModifiers.Count > 0)
            {
                Console.WriteLine(Environment.NewLine + "Modifier 2:");

                matchCount = 0;
                foreach (string match in matchingModifiers)
                {
                    PrintModifierSimple(symbolSet, 2, matchCount, match);

                    matchCount++;
                }
            }
        }
예제 #2
0
        private static void MyAdHocTest()
        {
            SymbolIdCode sidc = new SymbolIdCode();

            System.Diagnostics.Trace.WriteLine("SIDC=" + sidc);

            SymbolLookup symbolLookup = new SymbolLookup();

            symbolLookup.Initialize();

            if (!symbolLookup.Initialized)
            {
                System.Diagnostics.Trace.WriteLine("Fail");
            }

            MilitarySymbol ms = symbolLookup.CreateSymbolByEntityName("Fighter/Bomber");

            MilitarySymbolToGraphicLayersMaker.SetMilitarySymbolGraphicLayers(ref ms);

            System.Diagnostics.Trace.WriteLine("MilitarySymbol: " + ms);

            List <MilitarySymbol> matchingSymbols =
                symbolLookup.GetMilitarySymbols(SymbolSetType.Space);

            int matchCount = 0;

            foreach (MilitarySymbol matchSymbol in matchingSymbols)
            {
                matchCount++;
                System.Diagnostics.Trace.WriteLine("Match: " + matchCount
                                                   + ", MilitarySymbol: " + matchSymbol);;
            }

            List <MilitarySymbol> matchingSymbols2 =
                symbolLookup.GetMilitarySymbols(SymbolSetType.Space, StandardIdentityAffiliationType.Friend,
                                                "Military");

            matchCount = 0;
            foreach (MilitarySymbol matchSymbol in matchingSymbols2)
            {
                matchCount++;
                System.Diagnostics.Trace.WriteLine("Match: " + matchCount
                                                   + ", MilitarySymbol: " + matchSymbol);;
            }

            List <string> matchingStrings = symbolLookup.GetDistinctEntries(SymbolSetType.Space);

            matchCount = 0;
            foreach (string distinctMatch in matchingStrings)
            {
                matchCount++;
                System.Diagnostics.Trace.WriteLine("Distinct Match: " + distinctMatch);
            }

            matchingStrings = symbolLookup.GetDistinctEntries(SymbolSetType.Air, "Military",
                                                              "Fixed Wing");

            matchCount = 0;
            foreach (string distinctMatch in matchingStrings)
            {
                matchCount++;
                System.Diagnostics.Trace.WriteLine("Distinct Match: " + distinctMatch);
            }

            matchingStrings = symbolLookup.GetDistinctModifierNames(SymbolSetType.Air, 1);

            matchCount = 0;
            foreach (string distinctMatch in matchingStrings)
            {
                matchCount++;
                System.Diagnostics.Trace.WriteLine("Modifiers: Distinct Match: " + distinctMatch);
            }

            string modifierName = "Government";

            string modifierCode = symbolLookup.GetModifierCodeFromName(SymbolSetType.Air, 1, modifierName);
        }
예제 #3
0
        private static void ListSymbolSetAsStyleCsv(SymbolLookup symbolLookup, SymbolSetType symbolSet)
        {
            MilitarySymbolToGraphicLayersMaker.ImageFilesHome = IMAGES_HOME;

            string symbolSetString = TypeUtilities.EnumHelper.getEnumValAsString(symbolSet, 2);
            string symbolSetName   = symbolSet.ToString().Replace('_', ' ');

            //Console.WriteLine(Environment.NewLine + "SymbolSet : " + symbolSetName + " : " + symbolSetString);
            //Console.WriteLine(symbolSetName + " : Entities :");

            // filePath, pointSize, styleItemName, styleItemCategory, styleItemTags
            Console.WriteLine("filePath,pointSize,styleItemName,styleItemCategory,styleItemTags,notes");

            List <MilitarySymbol> matchingSymbols = symbolLookup.GetMilitarySymbols(symbolSet);

            SymbolIdCode.FormatCodeStringWithCommas = false;

            StringBuilder sbNotes = new StringBuilder();

            int matchCount = 0;

            foreach (MilitarySymbol matchSymbol in matchingSymbols)
            {
                matchCount++;

                // Copying so making ref below useless, but had to do this because of use of iterator/ref
                MilitarySymbol currentMilSymbol = matchSymbol;

                // IMPORTANT: SKIPPING ALL POINTS CURRENTLY
                if (currentMilSymbol.Shape != ShapeType.Point)
                {
                    System.Diagnostics.Trace.WriteLine("Skipping export of non-point: Name=" + matchSymbol.Id.Name);
                    continue;
                }

                sbNotes.Clear();

                string imageFile = MilitarySymbolToGraphicLayersMaker.GetMainIconNameWithFullPath(ref currentMilSymbol);
                if (IMAGE_FORMAT_IS_EMF)
                {
                    imageFile = imageFile.Replace(".svg", ".emf");
                }

                string svgTag     = MilitarySymbolToGraphicLayersMaker.GetMainIconNameWithFolder(ref currentMilSymbol);
                string idTag      = MilitarySymbolToGraphicLayersMaker.GetMainIconName(ref currentMilSymbol);
                string nameAsTags = matchSymbol.Id.Name.Replace(TypeUtilities.NameSeparator, ";");

                // WORKAROUND: check that files exists & it is not one of the _0,_1,_2,_3,xxxx ones
                if (!System.IO.File.Exists(imageFile))
                {
                    string subIconName = imageFile;
                    subIconName = subIconName.Replace(@".svg", @"_0.svg");
                    if (System.IO.File.Exists(subIconName)) // if the other file exists, use that one
                    {
                        imageFile = subIconName;
                    }
                    else
                    {
                        sbNotes.Append("ImageFile not found: " + svgTag);
                    }
                }

                string styleItemCategory = symbolSetName + TypeUtilities.NameSeparator + "Main Icon";

                string styleItemName = matchSymbol.Id.Name;

                string styleItemTags = nameAsTags + ";" + matchSymbol.TagsAsString + svgTag + ";"
                                       + matchSymbol.Id.Name + ";" + idTag;

                if (styleItemName.Length > MAX_STYLE_LENGTH)
                {
                    sbNotes.Append(" Name > " + MAX_STYLE_LENGTH);
                }
                if (styleItemTags.Length > MAX_STYLE_LENGTH)
                {
                    sbNotes.Append(" Tags > " + MAX_STYLE_LENGTH);
                }

                if (!INCLUDE_NOTES)
                {
                    sbNotes.Clear();
                }

                // filePath, pointSize, styleItemName, styleItemCategory, styleItemTags
                // matchCount + "," +
                Console.WriteLine(imageFile + "," + POINT_SIZE_STRING + "," +
                                  styleItemName + "," + styleItemCategory + "," + styleItemTags + "," + sbNotes.ToString());
            }

            List <string> matchingModifiers = symbolLookup.GetDistinctModifierNames(symbolSet, 1);

            if (matchingModifiers.Count > 0)
            {
                matchCount = 0;
                foreach (string match in matchingModifiers)
                {
                    PrintModifierAsStyleCsv(symbolLookup, symbolSet, 1, matchCount, match);
                    matchCount++;
                }
            }

            matchingModifiers = symbolLookup.GetDistinctModifierNames(symbolSet, 2);
            if (matchingModifiers.Count > 0)
            {
                matchCount = 0;
                foreach (string match in matchingModifiers)
                {
                    PrintModifierAsStyleCsv(symbolLookup, symbolSet, 2, matchCount, match);

                    matchCount++;
                }
            }
        }