protected override void PrepareEventArgs(StorageEventArgs args) { base.PrepareEventArgs(args); args.PlayerToPrompt = Player; }
/// <summary> /// Prepares the StorageEventArgs to be used for an event. /// </summary> /// <param name="args">The event arguments to be configured.</param> protected virtual void PrepareEventArgs(StorageEventArgs args) { args.ShouldPrompt = true; args.PlayerToPrompt = PlayerIndex.One; }