public override void Read(DataStream strIn) { DataReader reader = new DataReader(strIn, EndiannessMode.LittleEndian, Encoding.GetEncoding("shift_jis")); this.id = reader.ReadUInt32(); this.startBlocks = new string[4]; for (int i = 0; i < this.startBlocks.Length; i++) { ushort textSize = reader.ReadUInt16(); this.startBlocks[i] = reader.ReadString(textSize).ApplyTable("replace", false); } this.unknown = reader.ReadBytes(0x0D); byte numEndBlocks = reader.ReadByte(); this.endBlocks = new string[numEndBlocks]; for (int i = 0; i < this.endBlocks.Length; i++) { ushort size = reader.ReadUInt16(); this.endBlocks[i] = reader.ReadString(size).ApplyTable("replace", false); } byte numUnknown = reader.ReadByte(); this.unknown2 = new byte[numUnknown][]; for (int i = 0; i < this.unknown2.Length; i++) { byte dataSize = reader.ReadByte(); this.unknown2[i] = reader.ReadBytes(dataSize + 4); } }
/// <summary> /// Read a banner from a stream. /// </summary> /// <param name="str">Stream to read from.</param> public override void Read(DataStream str) { DataReader dr = new DataReader(str, EndiannessMode.LittleEndian, Encoding.Unicode); this.version = dr.ReadUInt16(); this.crc16 = dr.ReadUInt16(); this.crc16v2 = dr.ReadUInt16(); this.reserved = dr.ReadBytes(0x1A); this.tileData = dr.ReadBytes(0x200); this.palette = dr.ReadBytes(0x20); this.japaneseTitle = dr.ReadString(0x100); this.englishTitle = dr.ReadString(0x100); this.frenchTitle = dr.ReadString(0x100); this.germanTitle = dr.ReadString(0x100); this.italianTitle = dr.ReadString(0x100); this.spanishTitle = dr.ReadString(0x100); }
/// <summary> /// Read a the header from a NDS game ROM. /// </summary> /// <param name="str">Stream with the ROM. Must be at the correct position.</param> public override void Read(DataStream str) { long startPosition = str.Position; DataReader dr = new DataReader(str); this.gameTitle = dr.ReadChars(12); this.gameCode = dr.ReadChars(4); this.makerCode = dr.ReadChars(2); this.unitCode = dr.ReadByte(); this.encryptionSeed = dr.ReadByte(); this.cartridgeSize = (uint)(1 << (MinCartridge + dr.ReadByte())); this.reserved = dr.ReadBytes(9); this.RomVersion = dr.ReadByte(); this.internalFlags = dr.ReadByte(); this.Arm9Offset = dr.ReadUInt32(); this.Arm9EntryAddress = dr.ReadUInt32(); this.Arm9RamAddress = dr.ReadUInt32(); this.Arm9Size = dr.ReadUInt32(); this.Arm7Offset = dr.ReadUInt32(); this.Arm7EntryAddress = dr.ReadUInt32(); this.Arm7RamAddress = dr.ReadUInt32(); this.Arm7Size = dr.ReadUInt32(); this.fntOffset = dr.ReadUInt32(); this.fntSize = dr.ReadUInt32(); this.FatOffset = dr.ReadUInt32(); this.FatSize = dr.ReadUInt32(); this.Ov9TableOffset = dr.ReadUInt32(); this.Ov9TableSize = dr.ReadUInt32(); this.Ov7TableOffset = dr.ReadUInt32(); this.Ov7TableSize = dr.ReadUInt32(); this.flagsRead = dr.ReadUInt32(); this.flagsInit = dr.ReadUInt32(); this.bannerOffset = dr.ReadUInt32(); this.secureCRC16 = dr.ReadUInt16(); this.RomTimeout = dr.ReadUInt16(); this.Arm9Autoload = dr.ReadUInt32(); this.Arm7Autoload = dr.ReadUInt32(); this.secureDisable = dr.ReadUInt64(); this.RomSize = dr.ReadUInt32(); this.headerSize = dr.ReadUInt32(); this.reserved2 = dr.ReadBytes(56); this.nintendoLogo = dr.ReadBytes(156); this.logoCRC16 = dr.ReadUInt16(); this.headerCRC16 = dr.ReadUInt16(); this.debugRomOffset = dr.ReadUInt32(); this.debugSize = dr.ReadUInt32(); this.debugRamAddress = dr.ReadUInt32(); this.reserved3 = dr.ReadUInt32(); int unknownSize = (int)(this.headerSize - (str.Position - startPosition)); this.unknown = dr.ReadBytes(unknownSize); }
public override void Read(DataStream strIn) { DataStream data; // Simple NOT encoding if (isEncoded) { data = new DataStream(new System.IO.MemoryStream(), 0, 0); Codec(strIn, data); // Decode strIn to data } else { data = strIn; } data.Seek(0, SeekMode.Origin); var reader = new DataReader(data, EndiannessMode.LittleEndian, Encoding.GetEncoding("shift_jis")); int blockSize = textSize + dataSize; int numBlocks = hasNumBlock ? reader.ReadUInt16() : (int)(data.Length / blockSize); blocks = new Block[numBlocks]; for (int i = 0; i < numBlocks; i++) blocks[i] = new Block( reader.ReadString(textSize).ApplyTable("replace", false), reader.ReadBytes(dataSize) ); // Free the decoded data if (isEncoded) data.Dispose(); }