public void Stroke(Path path, Brush brush, StrokeOptions stroke) => uiDrawStroke(Handle, path.Handle, ref brush.Internal, ref stroke.Internal);
public void Stroke(Path path, Brush brush, StrokeOptions stroke) => LibuiLibrary.uiDrawStroke(Handle.DangerousGetHandle(), path.Handle.DangerousGetHandle(), ref brush.Internal, ref stroke.Internal);