internal override byte[] GetCompressedCvec() { if (this.m_compressedVec == null) { this.m_compressedVec = PuzzleNative.puzzle_compress_cvec(this.m_vec); } return(this.m_compressedVec); }
public CompressedPuzzle ToCompressedPuzzle() { return(new CompressedPuzzle(PuzzleNative.puzzle_compress_cvec(this.m_vec))); }