private void load() { _easerData = Resources.Load <EaserDataWrapper>(Easer.DATA_FILENAME.Split('.')[0]); if (_easerData == null) { Debug.LogError("Easer: " + Easer.DATA_FILENAME + " not found. Have you created an Easer file yet?"); return; } }
public static void Load() { Debug.Log(Easer.DATA_FILENAME.Split('.')[0]); _easer = Resources.Load <EaserDataWrapper>(Easer.DATA_FILENAME.Split('.')[0]); if (_easer == null) { Debug.LogWarning("Easer data does not exist, creating new."); New(); } if (Selection.activeObject == null) { Selection.activeObject = _easer; } }
public static void New() { _easer = ScriptableObject.CreateInstance <EaserDataWrapper>(); Save(); }