private SpeedLimitSignpost CreateSpeedLimitSignpost(string textureName) { SpeedLimitSignpost newSignpost = new SpeedLimitSignpost(); newSignpost.TextureReference = textureName; return(newSignpost); }
private SpeedLimitSignpost CreateSpeedLimitSignpost(string textureName) { SpeedLimitSignpost newSignpost = new SpeedLimitSignpost(); newSignpost.TextureReference = textureName; return newSignpost; }