예제 #1
0
        private static void HeaderFix_cmd17(ROM rom, ROM initROM, out bool isFixed)
        {
            int segment      = rom.Read8(3);
            int startAddress = initROM.GetSegmentDescriptor(0x0E).start;
            int endAddress   = startAddress + initROM.GetSegmentDescriptor(0x0E).length;

            if (segment != 0x0E)
            {
                isFixed = false;
                return;
            }

            rom.Write32(startAddress, 4);
            rom.Write32(endAddress, 8);
            isFixed = true;
        }
예제 #2
0
        public static void PerformHeaderParse(ROM rom, int offset)
        {
            rom.PushOffset(offset);

            RegionParseState state = new RegionParseState();

            state.start = rom.offset;

            byte curCmdIndex;
            int  stepCounter = 0;

            do
            {
                curCmdIndex = rom.Read8();
                byte curCmdSize = rom.Read8(1);

                if (curCmdSize == 0)
                {
                    throw new ArgumentException("cmd size is 0, loop detected");
                }

                if (curCmdIndex == 0x00)
                {
                    HeaderParse_cmd00(rom);
                }

                if (curCmdIndex == 0x17)
                {
                    HeaderParse_cmd17(rom);
                }

                rom.AddOffset(curCmdSize);
                stepCounter++;

                if (stepCounter > 100)
                {
                    throw new ArgumentException("Bank 0x19 && 0x0E loader was not detected");
                }
            }while (rom.GetSegmentDescriptor(0x0E) == null || rom.GetSegmentDescriptor(0x19) == null);

            rom.PopOffset();
        }
예제 #3
0
        public static void FixLoadAddresses(ROM initROM, Region region)
        {
            // This is fake rom but it works anyways, just more convenient
            ROM rom = new ROM(region.data);

            RegionParseState state = new RegionParseState();

            state.start = rom.offset;

            byte curCmdIndex;
            int  stepCounter = 0;

            do
            {
                curCmdIndex = rom.Read8();
                byte curCmdSize = rom.Read8(1);

                if (curCmdSize == 0)
                {
                    throw new ArgumentException("cmd size is 0, loop detected");
                }

                if (curCmdIndex == 0x17)
                {
                    bool isFixed;
                    HeaderFix_cmd17(rom, initROM, out isFixed);
                    if (isFixed)
                    {
                        break;
                    }
                }

                rom.AddOffset(curCmdSize);
                stepCounter++;

                if (stepCounter > 100)
                {
                    throw new ArgumentException("Bank 0x19 && 0x0E loader was not detected");
                }
            }while (rom.GetSegmentDescriptor(0x0E) == null || rom.GetSegmentDescriptor(0x19) == null);
        }
예제 #4
0
        private void button1_Click(object sender, EventArgs e)
        {
            GC.Collect();

            OpenFileDialog openFileDialog1 = new OpenFileDialog();

            openFileDialog1.Filter = "ROM File|*.z64";
            openFileDialog1.Title  = "Select a ROM";

            if (openFileDialog1.ShowDialog() != System.Windows.Forms.DialogResult.OK)
            {
                return;
            }

            string path = openFileDialog1.FileName;

            path = Path.GetFullPath(path);

            ROM rom    = new ROM(File.ReadAllBytes(path));
            int offset = Convert.ToInt32(addressTextBox.Text, 16);

            if (offset == 0)
            {
                MessageBox.Show("Failed to parse address, input correct address", "Level Split", MessageBoxButtons.OK, MessageBoxIcon.Error);
                return;
            }

            LevelScript.PerformHeaderParse(rom, offset);

            SegmentDescriptor segmentDescriptor0E = rom.GetSegmentDescriptor(0x0E);
            SegmentDescriptor segmentDescriptor19 = rom.GetSegmentDescriptor(0x19);

            DataBuilder segment0E = new DataBuilder(segmentDescriptor0E.start, segmentDescriptor0E.length);
            DataBuilder segment19 = new DataBuilder(segmentDescriptor19.start, segmentDescriptor19.length);

            string dirname = splittedPathTextBox.Text;

            // Fill in area relocation table + geolayouts
            KeyRelocationTable areaGraphicsDescrRelocationTable = new KeyRelocationTable();
            KeyRelocationTable areaGraphicsDataRelocationTable  = new KeyRelocationTable();
            KeyRelocationTable areaCollisionRelocationTable     = new KeyRelocationTable();

            for (int area = 1; area <= 8; area++)
            {
                if (!PathComposer.IsRegionFileExists(dirname, RegionState.GraphicsData, area: area))
                {
                    continue;
                }

                // Area graphics
                ParseGraphics(dirname, segment0E, segment19, rom, out RelocationUnit descrUnit, out RelocationUnit dataUnit, area: area);
                areaGraphicsDescrRelocationTable.AddUnit(area, descrUnit);
                areaGraphicsDataRelocationTable.AddUnit(area, dataUnit);

                // Area collision
                DynamicRegion collision = new DynamicRegion(dirname, RegionState.Collision, area: area);
                // No relocation needed
                segment0E.AddRegion(collision);
                segment0E.RoundOffset();

                RelocationUnit collisionRelocationUnit = new RelocationUnit(collision, rom, isFromStatic: true);
                areaCollisionRelocationTable.AddUnit(area, collisionRelocationUnit);
            }

            // Fill in model relocation table + geolayouts
            KeyRelocationTable modelRelocationTable = new KeyRelocationTable();

            for (int model = 0x00; model < 0xFF; model++)
            {
                if (!PathComposer.IsRegionFileExists(dirname, RegionState.GraphicsData, model: model))
                {
                    continue;
                }

                ParseGraphics(dirname, segment0E, segment19, rom, out RelocationUnit descrUnit, out RelocationUnit graphicsUnit, model: model);
                modelRelocationTable.AddUnit(model, descrUnit);
            }

            // As everything is prepared, we can finally start building level!
            LevelScriptRegion levelHeader = new LevelScriptRegion(dirname, RegionState.LevelHeader);

            LevelScript.FixLoadAddresses(rom, levelHeader);
            segment19.AddRegion(levelHeader);

            int levelScriptSegmentedAddressStart = rom.GetSegmentedAddress(levelHeader.romStart);

            LevelScriptRegion modelsLoader = new LevelScriptRegion(dirname, RegionState.ModelsLoader);

            modelsLoader.Relocate(modelRelocationTable);
            segment19.AddRegion(modelsLoader);

            for (sbyte area = 0; area < 8; area++)
            {
                if (!PathComposer.IsRegionFileExists(dirname, RegionState.GraphicsData, area: area))
                {
                    continue;
                }

                // Area header initializes graphics
                LevelScriptRegion areaHeader = new LevelScriptRegion(dirname, RegionState.AreaHeader, area: area);
                LevelScript.PerformRegionRelocation(areaHeader, areaGraphicsDescrRelocationTable, area);
                segment19.AddRegion(areaHeader);

                LevelScriptRegion areaData = new LevelScriptRegion(dirname, RegionState.AreaData, area: area);
                // No relocation needed
                segment19.AddRegion(areaData);

                if (PathComposer.IsRegionFileExists(dirname, RegionState.AreaScrolls, area: area))
                {
                    LevelScriptRegion scrollsData = new LevelScriptRegion(dirname, RegionState.AreaScrolls, area: area);
                    LevelScript.PerformRegionRelocation(scrollsData, areaGraphicsDataRelocationTable, area);
                    segment19.AddRegion(scrollsData);
                }

                // Area footer initializes collision
                LevelScriptRegion areaFooter = new LevelScriptRegion(dirname, RegionState.AreaFooter, area: area);
                LevelScript.PerformRegionRelocation(areaFooter, areaCollisionRelocationTable, area);
                segment19.AddRegion(areaFooter);
            }

            LevelScriptRegion levelFooter = new LevelScriptRegion(dirname, RegionState.LevelFooter);

            // no relocation needed
            segment19.AddRegion(levelFooter);


            // At this point we know that all data fit in rom
            // So just write all that in rom
            using (Stream stream = new FileStream(path, FileMode.Open))
            {
                stream.Seek(segmentDescriptor0E.start, SeekOrigin.Begin);
                stream.Write(segment0E.Data, 0, segment0E.Offset);

                stream.Seek(segmentDescriptor19.start, SeekOrigin.Begin);
                stream.Write(segment19.Data, 0, segment19.Offset);

                // Also start of level script moved so write that thing too
                int    endianData    = IPAddress.HostToNetworkOrder(levelScriptSegmentedAddressStart);
                byte[] convertedData = BitConverter.GetBytes(endianData);

                stream.Seek(rom.levelScriptEntryOffset, SeekOrigin.Begin);
                stream.Write(convertedData, 0, 4);
            }

            MessageBox.Show(String.Format("ROM was build successfully from {0}", dirname), "Level Split", MessageBoxButtons.OK, MessageBoxIcon.Information);
        }