private void Init() { // add event handlers pbMap.MouseDown += new MouseEventHandler(mapPicBox_MouseDown); pbMap.MouseMove += new MouseEventHandler(mapPicBox_MouseMove); pbMap.MouseHover += new EventHandler(mapPicBox_MouseHover); pbMap.MouseUp += new MouseEventHandler(mapPicBox_MouseUp); this.KeyDown += new KeyEventHandler(MapEditor_KeyDown); this.KeyPreview = true; FormClosing += new FormClosingEventHandler(MapEditor_FormClosing); // create tooltips for tools ToolTip toolTips = new ToolTip(); toolTips.AutoPopDelay = 5000; toolTips.InitialDelay = 1000; toolTips.ReshowDelay = 500; toolTips.ShowAlways = true; toolTips.SetToolTip(btnToolSelection, "Selection(S)"); toolTips.SetToolTip(btnToolBrush, "Brush(B)"); toolTips.SetToolTip(btnToolEraser, "Eraser(E)"); toolTips.SetToolTip(btnToolFill, "Fill(F)"); toolTips.SetToolTip(btnToolSelectTile, "Select Tile(T)"); // initialized some variables grid_on = true; show_walkable_on = false; isIsometric = false; choosingPlayer = false; choosingPlayer = false; choosingBomb = false; choosingCoin = false; choosingBullet = false; selected_tile = null; selection = new Controller.SelectionTool(); // select brush as default tool SelectTool(ToolType.selection); backup_map = new Model.Map(); undo = new Stack<Model.HistoryNode>(); undoToolStripMenuItem.Enabled = false; redo = new Stack<Model.HistoryNode>(); redoToolStripMenuItem.Enabled = false; clipboard = new Model.Clipboard(); pasteToolStripMenuItem.Enabled = false; saveMapToolStripMenuItem.Enabled = false; tile_library = new Model.Tile[0]; playerCount = 0; monstersCount = 0; bombsCount = 0; coinsCount = 0; bulletsCount = 0; player = new Model.Player(); monsters = new List<Model.Monster>(); bombs = new List<Model.Bomb>(); coins = new List<Model.CoinGift>(); bullets = new List<Model.BulletGift>(); codesGenerator = new Controller.CodesGenerator(map, map_name, map_width, map_height, tile_library, tile_width, tile_height, tbCode, player, monsters, coins, bullets, bombs); }