public PlatformPath(Platform p_node, Platform p_parentNode, PlatformPath p_parentPlatformPathNode, float p_distanceToDestination) { m_node = p_node; m_parentNode = p_parentNode; m_distanceToDestination = p_distanceToDestination; m_parentPlatformPathNode = p_parentPlatformPathNode; }
public void UpdateParentNode(PlatformPath p_parentPlatformPathNode) { m_parentPlatformPathNode = p_parentPlatformPathNode; }