public void PencilClickEvent(Pencil pencil) { if (pencil == null) { return; } if (AlphabetGameManager.instance.currentPencil != null) { AlphabetGameManager.instance.currentPencil.DisableSelection(); AlphabetGameManager.instance.currentPencil = pencil; } AlphabetGameManager.instance.SetShapeOrderColor(); pencil.EnableSelection(); }
// Use this for initialization void Start() { //Initiate values and setup the references cursorDefaultSize = hand.transform.localScale; cursorClickSize = cursorDefaultSize / 1.2f; if (effectsAudioSource == null) { effectsAudioSource = GameObject.Find("AudioSources").GetComponents <AudioSource> () [1]; } if (currentPencil != null) { currentPencil.EnableSelection(); } winEffect.gameObject.SetActive(false); ResetTargetQuarter(); SetShapeOrderColor(); CreateShape(); }