//constructors public Day() { weather = new Weather(); //obtains the temperature and conditions from Weather class customers = new List <Customer>(); //calls customer class for customer name from list name }
//Constructor public Day() { weather = new Weather(); }
public void DisplayWeather(Weather weather) { Console.WriteLine($"Day {days.Count}: \nToday's weather is {weather.condition}/{weather.temperature} F\n"); }
public void HowMuchLemonadeToBuy(Player player, Weather weather, Recipe recipe, Pitcher pitcher) { //random = new Random(); if (weather.weatherCondition == weather.ListOfWeatherConditions[1]) { if (weather.temperature >= 70) { if (recipe.pricePerCup <= 0.10) { if (recipe.amountOfLemons >= 3) { amountOfLemonadeBuying = random.Next(3); BuyLemonade(player, recipe, pitcher); } } } } else if (weather.weatherCondition == weather.ListOfWeatherConditions[2]) { if (weather.temperature >= 60) { if (recipe.pricePerCup <= 0.20) { if (recipe.amountOfLemons >= 3) { amountOfLemonadeBuying = random.Next(5); BuyLemonade(player, recipe, pitcher); } } } } else if (weather.weatherCondition == weather.ListOfWeatherConditions[3]) { if (weather.temperature >= 65) { if (recipe.pricePerCup <= 0.15) { if (recipe.amountOfLemons >= 3) { amountOfLemonadeBuying = random.Next(4); BuyLemonade(player, recipe, pitcher); } } } } else if (weather.weatherCondition == weather.ListOfWeatherConditions[4] && weather.temperature >= 70 && recipe.pricePerCup <= 0.15 && recipe.amountOfLemons >= 5 && recipe.amountOfSugarCubes >= 5) { if (weather.temperature >= 80) { if (recipe.pricePerCup <= 0.25) { if (recipe.amountOfLemons >= 5) { amountOfLemonadeBuying = random.Next(5); BuyLemonade(player, recipe, pitcher); } } } } else if (recipe.pricePerCup <= 0.10) { amountOfLemonadeBuying = random.Next(3); BuyLemonade(player, recipe, pitcher); } else { amountOfLemonadeBuying = random.Next(2); BuyLemonade(player, recipe, pitcher); } }