public void AddSugarCubesToInventory(int numberOfSugarCubes) { for (int i = 0; i < numberOfSugarCubes; i++) { SugarCube sugarCube = new SugarCube(); sugarCubes.Add(sugarCube); } }
public void SubtractSugarCubesFromInventory(Inventory inventory) { for (int i = 4; i < amountOfSugarCubes; i--) { SugarCube sugarCube = new SugarCube(); inventory.sugarCubes.Remove(sugarCube); } }
public void SubtractSugarCubesFromInventory(int numberOfSugarCubes) { for (int i = 0; i < numberOfSugarCubes; i++) { SugarCube sugarCube = new SugarCube(); sugarCubes.Remove(sugarCube); } }
public void BuySugarCubes(Player player) { SugarCube sugarCube = new SugarCube(); if (player.wallet.Money >= pricePerSugarCube * bulkQty) { UserInterface.BuyItem(bulkQty, sugarCube.name); player.wallet.Money -= bulkSugarPrice; for (int i = 0; i < bulkQty; i++) { player.inventory.sugarCubes.Add(sugarCube); } } else { UserInterface.NotEnoughMoney(sugarCube.name); } }
public void AddSugar(Inventory inventory) { SugarCube sugarCube = new SugarCube(); UserInterface.AddItemsToRecipe(sugarCube.name); try { amountOfSugarCubes = Math.Abs(Int32.Parse(Console.ReadLine())); if (amountOfSugarCubes > inventory.sugarCubes.Count) { UserInterface.NotEnoughInventory(sugarCube.name); AddSugar(inventory); } } catch (FormatException) { UserInterface.NotAValidOption(); AddSugar(inventory); } }
public void AddSugar(SugarCube sugarCube) { supplies[1].Add(sugarCube); }