public void AfterLoad(World loadedWorld) { if (!FileLoader.Working && world != null) { world.Map.Dispose(); world.MiniMap.Dispose(); world.PageMiniMap.Dispose(); foreach (Entity entity in world.Entities) { if (entity.Identicon != null) { entity.Identicon.Dispose(); } } world = null; } world = loadedWorld; lblStatus.Text = "Setup..."; lblStatus.ForeColor = Color.Blue; ResetForm(); Application.DoEvents(); Browser.World = world; this.Text += " " + world.Name; Browser.Navigate(ControlOption.HTML, world); txtLog.AppendText(world.Log.ToString()); hfSearch = new HistoricalFigureList(world); siteSearch = new SitesList(world); regionSearch = new RegionsList(world); uRegionSearch = new UndergroundRegionsList(world); entitySearch = new EntitiesList(world); warSearch = new WarsList(world); battleSearch = new BattlesList(world); conqueringsSearch = new ConqueringsList(world); beastAttackSearch = new BeastAttackList(world); artifactSearch = new ArtifactList(world); dlgOpen.FileName = ""; var races = from hf in world.HistoricalFigures orderby hf.Race group hf by hf.Race into race select race; var castes = from hf in world.HistoricalFigures orderby hf.Caste group hf by hf.Caste into caste select caste; var types = from hf in world.HistoricalFigures orderby hf.AssociatedType group hf by hf.AssociatedType into type select type; var sites = from site in world.Sites orderby site.Type group site by site.Type into sitetype select sitetype; var regions = from region in world.Regions orderby region.Type group region by region.Type into regiontype select regiontype; var uregions = from uregion in world.UndergroundRegions orderby uregion.Type group uregion by uregion.Type into uregiontype select uregiontype; var civRaces = from civ in world.Entities orderby civ.Race group civ by civ.Race into civRace select civRace; var conquerTypes = from conquer in world.EventCollections.OfType <SiteConquered>() orderby conquer.ConquerType group conquer by conquer.ConquerType into conquers select conquers; var populationTypes = from population in world.SitePopulations orderby population.Race group population by population.Race into type select type; var civPopulationTypes = from civPopulation in populationTypes where world.Entities.Count(entity => entity.Populations.Count(population => population.Race == civPopulation.Key) > 0) > 0 select civPopulation; var historicalFigureEvents = from eventType in world.HistoricalFigures.SelectMany(hf => hf.Events) group eventType by eventType.Type into type select type.Key; var siteEvents = from eventType in world.Sites.SelectMany(site => site.Events) group eventType by eventType.Type into type select type.Key; var regionEvents = from eventType in world.Regions.SelectMany(region => region.Events) group eventType by eventType.Type into type select type.Key; var undergroundRegionEvents = from eventType in world.UndergroundRegions.SelectMany(uRegion => uRegion.Events) group eventType by eventType.Type into type select type.Key; var entityEvents = from eventType in world.Entities.SelectMany(hf => hf.Events) group eventType by eventType.Type into type select type.Key; var warEvents = from eventType in world.EventCollections.OfType <War>().SelectMany(war => war.GetSubEvents()) group eventType by eventType.Type into type select type.Key; var battleEvents = from eventType in world.EventCollections.OfType <Battle>().SelectMany(battle => battle.GetSubEvents()) group eventType by eventType.Type into type select type.Key; var conqueringEvents = from eventType in world.EventCollections.OfType <SiteConquered>().SelectMany(conquering => conquering.GetSubEvents()) group eventType by eventType.Type into type select type.Key; var beastAttackEvents = from eventType in world.EventCollections.OfType <BeastAttack>().SelectMany(beastAttack => beastAttack.GetSubEvents()) group eventType by eventType.Type into type select type.Key; var artifactEvents = from eventType in world.Artifacts.SelectMany(artifact => artifact.Events) group eventType by eventType.Type into type select type.Key; var eventTypes = from eventType in world.Events group eventType by eventType.Type into type select type.Key; TabEvents = new List <List <string> >(); foreach (Type eventTabType in EventTabTypes) { if (eventTabType == typeof(HistoricalFigure)) { TabEvents.Add(historicalFigureEvents.ToList()); } else if (eventTabType == typeof(Site)) { TabEvents.Add(siteEvents.ToList()); } else if (eventTabType == typeof(Region)) { TabEvents.Add(regionEvents.ToList()); } else if (eventTabType == typeof(UndergroundRegion)) { TabEvents.Add(undergroundRegionEvents.ToList()); } else if (eventTabType == typeof(Entity)) { TabEvents.Add(entityEvents.ToList()); } else if (eventTabType == typeof(War)) { TabEvents.Add(warEvents.ToList()); } else if (eventTabType == typeof(Battle)) { TabEvents.Add(battleEvents.ToList()); } else if (eventTabType == typeof(SiteConquered)) { TabEvents.Add(conqueringEvents.ToList()); } else if (eventTabType == typeof(Era)) { TabEvents.Add(eventTypes.ToList()); } else if (eventTabType == typeof(Artifact)) { TabEvents.Add(artifactEvents.ToList()); } else if (eventTabType == typeof(BeastAttack)) { TabEvents.Add(beastAttackEvents.ToList()); } } GenerateEventFilterCheckBoxes(); foreach (Era era in world.Eras) { listEras.Items.Add(era); } cmbRace.Items.Add("All"); cmbRace.SelectedIndex = 0; foreach (var race in races) { cmbRace.Items.Add(race.Key); } cmbCaste.Items.Add("All"); cmbCaste.SelectedIndex = 0; foreach (var caste in castes) { cmbCaste.Items.Add(caste.Key); } cmbType.Items.Add("All"); cmbType.SelectedIndex = 0; foreach (var type in types) { cmbType.Items.Add(type.Key); } cmbSiteType.Items.Add("All"); cmbSiteType.SelectedIndex = 0; foreach (var site in sites) { cmbSiteType.Items.Add(site.Key); } cmbRegionType.Items.Add("All"); cmbRegionType.SelectedIndex = 0; foreach (var region in regions) { cmbRegionType.Items.Add(region.Key); } cmbURegionType.Items.Add("All"); cmbURegionType.SelectedIndex = 0; foreach (var uregion in uregions) { cmbURegionType.Items.Add(uregion.Key); } cmbCivRace.Items.Add("All"); cmbCivRace.SelectedIndex = 0; foreach (var civRace in civRaces) { cmbCivRace.Items.Add(civRace.Key); } cmbConqueringType.Items.Add("All"); cmbConqueringType.SelectedIndex = 0; foreach (var conquerType in conquerTypes) { cmbConqueringType.Items.Add(conquerType.Key); } cmbSitePopulation.Items.Add("All"); cmbSitePopulation.SelectedIndex = 0; foreach (var populationType in populationTypes) { cmbSitePopulation.Items.Add(populationType.Key); } cmbEntityPopulation.Items.Add("All"); cmbEntityPopulation.SelectedIndex = 0; foreach (var civPopulation in civPopulationTypes) { cmbEntityPopulation.Items.Add(civPopulation.Key); } numStart.Maximum = numEraEnd.Value = numEraEnd.Maximum = world.Events.Last().Year; DontRefreshBrowserPages = true; foreach (CheckBox eraCheck in tpEraEvents.Controls.OfType <CheckBox>()) { eraCheck.Checked = false; } DontRefreshBrowserPages = false; lblStatus.Text = "Done!"; lblStatus.ForeColor = Color.Green; FileLoader.Working = false; }
public void AfterLoad(World loadedWorld) { if (!FileLoader.Working && world != null) { world.Map.Dispose(); world.MiniMap.Dispose(); world.PageMiniMap.Dispose(); foreach (Entity entity in world.Entities) if (entity.Identicon != null) entity.Identicon.Dispose(); world = null; } world = loadedWorld; lblStatus.Text = "Setup..."; lblStatus.ForeColor = Color.Blue; ResetForm(); Application.DoEvents(); Browser.World = world; this.Text += " " + world.Name; Browser.Navigate(ControlOption.HTML, world); txtLog.AppendText(world.Log.ToString()); hfSearch = new HistoricalFigureList(world); siteSearch = new SitesList(world); regionSearch = new RegionsList(world); uRegionSearch = new UndergroundRegionsList(world); entitySearch = new EntitiesList(world); warSearch = new WarsList(world); battleSearch = new BattlesList(world); conqueringsSearch = new ConqueringsList(world); beastAttackSearch = new BeastAttackList(world); artifactSearch = new ArtifactList(world); dlgOpen.FileName = ""; var races = from hf in world.HistoricalFigures orderby hf.Race group hf by hf.Race into race select race; var castes = from hf in world.HistoricalFigures orderby hf.Caste group hf by hf.Caste into caste select caste; var types = from hf in world.HistoricalFigures orderby hf.AssociatedType group hf by hf.AssociatedType into type select type; var sites = from site in world.Sites orderby site.Type group site by site.Type into sitetype select sitetype; var regions = from region in world.Regions orderby region.Type group region by region.Type into regiontype select regiontype; var uregions = from uregion in world.UndergroundRegions orderby uregion.Type group uregion by uregion.Type into uregiontype select uregiontype; var civRaces = from civ in world.Entities orderby civ.Race group civ by civ.Race into civRace select civRace; var conquerTypes = from conquer in world.EventCollections.OfType<SiteConquered>() orderby conquer.ConquerType group conquer by conquer.ConquerType into conquers select conquers; var populationTypes = from population in world.SitePopulations orderby population.Race group population by population.Race into type select type; var civPopulationTypes = from civPopulation in populationTypes where world.Entities.Count(entity => entity.Populations.Count(population => population.Race == civPopulation.Key) > 0) > 0 select civPopulation; var historicalFigureEvents = from eventType in world.HistoricalFigures.SelectMany(hf => hf.Events) group eventType by eventType.Type into type select type.Key; var siteEvents = from eventType in world.Sites.SelectMany(site => site.Events) group eventType by eventType.Type into type select type.Key; var regionEvents = from eventType in world.Regions.SelectMany(region => region.Events) group eventType by eventType.Type into type select type.Key; var undergroundRegionEvents = from eventType in world.UndergroundRegions.SelectMany(uRegion => uRegion.Events) group eventType by eventType.Type into type select type.Key; var entityEvents = from eventType in world.Entities.SelectMany(hf => hf.Events) group eventType by eventType.Type into type select type.Key; var warEvents = from eventType in world.EventCollections.OfType<War>().SelectMany(war => war.GetSubEvents()) group eventType by eventType.Type into type select type.Key; var battleEvents = from eventType in world.EventCollections.OfType<Battle>().SelectMany(battle => battle.GetSubEvents()) group eventType by eventType.Type into type select type.Key; var conqueringEvents = from eventType in world.EventCollections.OfType<SiteConquered>().SelectMany(conquering => conquering.GetSubEvents()) group eventType by eventType.Type into type select type.Key; var beastAttackEvents = from eventType in world.EventCollections.OfType<BeastAttack>().SelectMany(beastAttack => beastAttack.GetSubEvents()) group eventType by eventType.Type into type select type.Key; var artifactEvents = from eventType in world.Artifacts.SelectMany(artifact => artifact.Events) group eventType by eventType.Type into type select type.Key; var eventTypes = from eventType in world.Events group eventType by eventType.Type into type select type.Key; TabEvents = new List<List<string>>(); foreach (Type eventTabType in EventTabTypes) { if (eventTabType == typeof(HistoricalFigure)) TabEvents.Add(historicalFigureEvents.ToList()); else if (eventTabType == typeof(Site)) TabEvents.Add(siteEvents.ToList()); else if (eventTabType == typeof(Region)) TabEvents.Add(regionEvents.ToList()); else if (eventTabType == typeof(UndergroundRegion)) TabEvents.Add(undergroundRegionEvents.ToList()); else if (eventTabType == typeof(Entity)) TabEvents.Add(entityEvents.ToList()); else if (eventTabType == typeof(War)) TabEvents.Add(warEvents.ToList()); else if (eventTabType == typeof(Battle)) TabEvents.Add(battleEvents.ToList()); else if (eventTabType == typeof(SiteConquered)) TabEvents.Add(conqueringEvents.ToList()); else if (eventTabType == typeof(Era)) TabEvents.Add(eventTypes.ToList()); else if (eventTabType == typeof(Artifact)) TabEvents.Add(artifactEvents.ToList()); else if (eventTabType == typeof(BeastAttack)) TabEvents.Add(beastAttackEvents.ToList()); } GenerateEventFilterCheckBoxes(); foreach (Era era in world.Eras) listEras.Items.Add(era); cmbRace.Items.Add("All"); cmbRace.SelectedIndex = 0; foreach (var race in races) cmbRace.Items.Add(race.Key); cmbCaste.Items.Add("All"); cmbCaste.SelectedIndex = 0; foreach (var caste in castes) cmbCaste.Items.Add(caste.Key); cmbType.Items.Add("All"); cmbType.SelectedIndex = 0; foreach (var type in types) cmbType.Items.Add(type.Key); cmbSiteType.Items.Add("All"); cmbSiteType.SelectedIndex = 0; foreach (var site in sites) cmbSiteType.Items.Add(site.Key); cmbRegionType.Items.Add("All"); cmbRegionType.SelectedIndex = 0; foreach (var region in regions) cmbRegionType.Items.Add(region.Key); cmbURegionType.Items.Add("All"); cmbURegionType.SelectedIndex = 0; foreach (var uregion in uregions) cmbURegionType.Items.Add(uregion.Key); cmbCivRace.Items.Add("All"); cmbCivRace.SelectedIndex = 0; foreach (var civRace in civRaces) cmbCivRace.Items.Add(civRace.Key); cmbConqueringType.Items.Add("All"); cmbConqueringType.SelectedIndex = 0; foreach (var conquerType in conquerTypes) cmbConqueringType.Items.Add(conquerType.Key); cmbSitePopulation.Items.Add("All"); cmbSitePopulation.SelectedIndex = 0; foreach (var populationType in populationTypes) cmbSitePopulation.Items.Add(populationType.Key); cmbEntityPopulation.Items.Add("All"); cmbEntityPopulation.SelectedIndex = 0; foreach(var civPopulation in civPopulationTypes) cmbEntityPopulation.Items.Add(civPopulation.Key); numStart.Maximum = numEraEnd.Value = numEraEnd.Maximum = world.Events.Last().Year; DontRefreshBrowserPages = true; foreach (CheckBox eraCheck in tpEraEvents.Controls.OfType<CheckBox>()) eraCheck.Checked = false; DontRefreshBrowserPages = false; lblStatus.Text = "Done!"; lblStatus.ForeColor = Color.Green; FileLoader.Working = false; }