internal static void OnMessageReceived(object sender, MessageReceivedEventArgs message) { MainWin.Dispatcher.BeginInvoke(DispatcherPriority.Input, new ThreadStart(async () => { if (message.Body is StoreAccountBalanceNotification) { StoreAccountBalanceNotification newBalance = (StoreAccountBalanceNotification)message.Body; InfoLabel.Content = "IP: " + newBalance.Ip + " ∙ RP: " + newBalance.Rp; LoginPacket.IpBalance = newBalance.Ip; LoginPacket.RpBalance = newBalance.Rp; } else if (message.Body is GameNotification) { GameNotification notification = (GameNotification)message.Body; MessageOverlay messageOver = new MessageOverlay(); messageOver.MessageTitle.Content = notification.Type; switch (notification.Type) { case "PLAYER_BANNED_FROM_GAME": messageOver.MessageTitle.Content = "Banned from custom game"; messageOver.MessageTextBox.Text = "You have been banned from this custom game!"; break; case "PLAYER_QUIT": string[] Name = await RiotCalls.GetSummonerNames(new double[1] { Convert.ToDouble((string)notification.MessageArgument) }); messageOver.MessageTitle.Content = "Player has left the queue"; messageOver.MessageTextBox.Text = Name[0] + " has left the queue"; break; default: messageOver.MessageTextBox.Text = notification.MessageCode + Environment.NewLine; messageOver.MessageTextBox.Text += Convert.ToString(notification.MessageArgument); break; } OverlayContainer.Content = messageOver.Content; OverlayContainer.Visibility = Visibility.Visible; QuitCurrentGame(); } else if (message.Body is EndOfGameStats) { EndOfGameStats stats = message.Body as EndOfGameStats; EndOfGamePage EndOfGame = new EndOfGamePage(stats); OverlayContainer.Visibility = Visibility.Visible; OverlayContainer.Content = EndOfGame.Content; } else if (message.Body is StoreFulfillmentNotification) { PlayerChampions = await RiotCalls.GetAvailableChampions(); } else if (message.Body is GameDTO) { GameDTO Queue = message.Body as GameDTO; if (!IsInGame && Queue.GameState != "TERMINATED" && Queue.GameState != "TERMINATED_IN_ERROR") { MainWin.Dispatcher.BeginInvoke(DispatcherPriority.Input, new ThreadStart(() => { Client.OverlayContainer.Content = new QueuePopOverlay(Queue).Content; Client.OverlayContainer.Visibility = Visibility.Visible; })); } } else if (message.Body is SearchingForMatchNotification) { SearchingForMatchNotification Notification = message.Body as SearchingForMatchNotification; if (Notification.PlayerJoinFailures != null && Notification.PlayerJoinFailures.Count > 0) { MessageOverlay messageOver = new MessageOverlay(); messageOver.MessageTitle.Content = "Could not join the queue"; foreach (QueueDodger x in Notification.PlayerJoinFailures) { messageOver.MessageTextBox.Text += x.Summoner.Name + " is unable to join the queue as they recently dodged a game." + Environment.NewLine; TimeSpan time = TimeSpan.FromMilliseconds(x.PenaltyRemainingTime); messageOver.MessageTextBox.Text += "You have " + string.Format("{0:D2}m:{1:D2}s", time.Minutes, time.Seconds) + " remaining until you may queue again"; } OverlayContainer.Content = messageOver.Content; OverlayContainer.Visibility = Visibility.Visible; } } })); }
//internal static Inviter CurrentInviter; internal static void OnMessageReceived(object sender, object message) { MainWin.Dispatcher.BeginInvoke(DispatcherPriority.Input, new ThreadStart(async () => { if (message is StoreAccountBalanceNotification) { StoreAccountBalanceNotification newBalance = (StoreAccountBalanceNotification)message; InfoLabel.Content = "IP: " + newBalance.Ip + " ∙ RP: " + newBalance.Rp; Client.LoginPacket.IpBalance = newBalance.Ip; Client.LoginPacket.RpBalance = newBalance.Rp; } else if (message is GameNotification) { GameNotification notification = (GameNotification)message; MessageOverlay messageOver = new MessageOverlay(); messageOver.MessageTitle.Content = notification.Type; switch (notification.Type) { case "PLAYER_BANNED_FROM_GAME": messageOver.MessageTitle.Content = "Banned from custom game"; messageOver.MessageTextBox.Text = "You have been banned from this custom game!"; break; default: messageOver.MessageTextBox.Text = notification.MessageCode + Environment.NewLine; messageOver.MessageTextBox.Text = Convert.ToString(notification.MessageArgument); break; } Client.OverlayContainer.Content = messageOver.Content; Client.OverlayContainer.Visibility = Visibility.Visible; Client.ClearPage(new CustomGameLobbyPage()); Client.SwitchPage(new MainPage()); } else if (message is EndOfGameStats) { EndOfGameStats stats = message as EndOfGameStats; EndOfGamePage EndOfGame = new EndOfGamePage(stats); Client.OverlayContainer.Visibility = Visibility.Visible; Client.OverlayContainer.Content = EndOfGame.Content; } else if (message is StoreFulfillmentNotification) { PlayerChampions = await PVPNet.GetAvailableChampions(); } else if (message is Inviter) { Inviter stats = message as Inviter; //CurrentInviter = stats; } else if (message is InvitationRequest) { InvitationRequest stats = message as InvitationRequest; Inviter Inviterstats = message as Inviter; //TypedObject body = (TypedObject)to["body"]; MainWin.Dispatcher.BeginInvoke(DispatcherPriority.Input, new ThreadStart(() => { //Gameinvite stuff GameInvitePopup pop = new GameInvitePopup(stats); //await Invite.Callback; //Invite.InvitationRequest(body); pop.HorizontalAlignment = HorizontalAlignment.Right; pop.VerticalAlignment = VerticalAlignment.Bottom; pop.Height = 230; Client.NotificationGrid.Children.Add(pop); //Client.InviteJsonRequest = LegendaryClient.Logic.JSON.InvitationRequest.PopulateGameInviteJson(); //message.GetType() == typeof(GameInvitePopup) })); } })); }
internal static void OnMessageReceived(object sender, object message) { MainWin.Dispatcher.BeginInvoke(DispatcherPriority.Input, new ThreadStart(async () => { if (message is StoreAccountBalanceNotification) { StoreAccountBalanceNotification newBalance = (StoreAccountBalanceNotification)message; InfoLabel.Content = "IP: " + newBalance.Ip + " ∙ RP: " + newBalance.Rp; Client.LoginPacket.IpBalance = newBalance.Ip; Client.LoginPacket.RpBalance = newBalance.Rp; } else if (message is GameNotification) { GameNotification notification = (GameNotification)message; MessageOverlay messageOver = new MessageOverlay(); messageOver.MessageTitle.Content = notification.Type; switch (notification.Type) { case "PLAYER_BANNED_FROM_GAME": messageOver.MessageTitle.Content = "Banned from custom game"; messageOver.MessageTextBox.Text = "You have been banned from this custom game!"; break; default: messageOver.MessageTextBox.Text = notification.MessageCode + Environment.NewLine; messageOver.MessageTextBox.Text = Convert.ToString(notification.MessageArgument); break; } Client.OverlayContainer.Content = messageOver.Content; Client.OverlayContainer.Visibility = Visibility.Visible; Client.ClearPage(new CustomGameLobbyPage()); Client.SwitchPage(new MainPage()); } else if (message is EndOfGameStats) { EndOfGameStats stats = message as EndOfGameStats; EndOfGamePage EndOfGame = new EndOfGamePage(stats); Client.OverlayContainer.Visibility = Visibility.Visible; Client.OverlayContainer.Content = EndOfGame.Content; } else if (message is StoreFulfillmentNotification) { PlayerChampions = await PVPNet.GetAvailableChampions(); } })); }
#pragma warning disable 4014 internal static void OnMessageReceived(object sender, MessageReceivedEventArgs message) { Log("Message received! The type is: " + message.Body.GetType()); MainWin.Dispatcher.BeginInvoke(DispatcherPriority.Input, new ThreadStart(async () => { var balance = message.Body as StoreAccountBalanceNotification; if (balance != null) { StoreAccountBalanceNotification newBalance = balance; InfoLabel.Content = "IP: " + newBalance.Ip + " ∙ RP: " + newBalance.Rp; LoginPacket.IpBalance = newBalance.Ip; LoginPacket.RpBalance = newBalance.Rp; } else { var gameNotification = message.Body as GameNotification; if (gameNotification != null) { GameNotification notification = gameNotification; var messageOver = new MessageOverlay { MessageTitle = { Content = notification.Type } }; switch (notification.Type) { case "PLAYER_BANNED_FROM_GAME": messageOver.MessageTitle.Content = "Banned from custom game"; messageOver.MessageTextBox.Text = "You have been banned from this custom game!"; break; case "PLAYER_QUIT": messageOver.MessageTitle.Content = "Player quit"; var name = await RiotCalls.GetSummonerNames(new[] { Convert.ToDouble(notification.MessageArgument) }); messageOver.MessageTextBox.Text = name[0] + " quit from queue!"; break; default: messageOver.MessageTextBox.Text = notification.MessageCode + Environment.NewLine; messageOver.MessageTextBox.Text = System.Convert.ToString(notification.MessageArgument); break; } OverlayContainer.Content = messageOver.Content; OverlayContainer.Visibility = Visibility.Visible; ClearPage(typeof(CustomGameLobbyPage)); if (notification.Type != "PLAYER_QUIT") SwitchPage(Client.MainPage); } else if (message.Body is EndOfGameStats) { var stats = (EndOfGameStats)message.Body; var EndOfGame = new EndOfGamePage(stats); ClearPage(typeof(TeamQueuePage)); OverlayContainer.Visibility = Visibility.Visible; OverlayContainer.Content = EndOfGame.Content; } else if (message.Body is StoreFulfillmentNotification) { PlayerChampions = await RiotCalls.GetAvailableChampions(); } else if (message.Body is Inviter) { var stats = (Inviter)message.Body; //CurrentInviter = stats; } else if (message.Body is InvitationRequest) { var stats = (InvitationRequest)message.Body; if (stats.Inviter == null) return; if (InviteData.ContainsKey(stats.InvitationId)) { InviteInfo x = InviteData[stats.InvitationId]; if (x.Inviter != null) return; } MainWin.Dispatcher.BeginInvoke(DispatcherPriority.Input, new ThreadStart(() => { var pop = new GameInvitePopup(stats) { HorizontalAlignment = HorizontalAlignment.Right, VerticalAlignment = VerticalAlignment.Bottom, Height = 230 }; NotificationGrid.Children.Add(pop); })); MainWin.FlashWindow(); } else if (message.Body is ClientLoginKickNotification) { var kick = (ClientLoginKickNotification)message.Body; if (kick.sessionToken == null) return; Warning Warn = new Warning { Header = { Content = "Kicked from server" }, MessageText = { Text = "This account has been logged in from another location" } }; Warn.backtochampselect.Click += (MainWin as MainWindow).LogoutButton_Click; Warn.AcceptButton.Click += QuitClient; Warn.hide.Visibility = Visibility.Hidden; Warn.backtochampselect.Content = "Logout(Work in progress)"; Warn.AcceptButton.Content = "Quit"; FullNotificationOverlayContainer.Content = Warn.Content; FullNotificationOverlayContainer.Visibility = Visibility.Visible; } else if (message.Body is SimpleDialogMessage) { var leagueInfo = message.Body as SimpleDialogMessage; if (leagueInfo.Type == "leagues") { var promote = LeaguePromote.LeaguesPromote(leagueInfo.Params.ToString()); var messageOver = new MessageOverlay(); messageOver.MessageTitle.Content = "Leagues updated"; messageOver.MessageTextBox.Text = promote.leagueItem.PlayerOrTeamName + " have been promoted to " + promote.leagueItem.Rank; var response = new SimpleDialogMessageResponse { Command = "ack", AccountId = leagueInfo.AccountId, MessageId = leagueInfo.MessageId }; messageOver.AcceptButton.Click += (o, e) => { RiotCalls.CallPersistenceMessaging(response); }; } } } })); }
internal static void OnMessageReceived(object sender, object message) { MainWin.Dispatcher.BeginInvoke(DispatcherPriority.Input, new ThreadStart(async () => { if (message is StoreAccountBalanceNotification) { StoreAccountBalanceNotification newBalance = (StoreAccountBalanceNotification)message; InfoLabel.Content = "IP: " + newBalance.Ip + " ∙ RP: " + newBalance.Rp; LoginPacket.IpBalance = newBalance.Ip; LoginPacket.RpBalance = newBalance.Rp; } else if (message is GameNotification) { GameNotification notification = (GameNotification)message; MessageOverlay messageOver = new MessageOverlay(); messageOver.MessageTitle.Content = notification.Type; switch (notification.Type) { case "PLAYER_BANNED_FROM_GAME": messageOver.MessageTitle.Content = "Banned from custom game"; messageOver.MessageTextBox.Text = "You have been banned from this custom game!"; break; case "PLAYER_QUIT": string[] Name = await PVPNet.GetSummonerNames(new double[1] { Convert.ToDouble((string)notification.MessageArgument) }); messageOver.MessageTitle.Content = "Player has left the queue"; messageOver.MessageTextBox.Text = Name[0] + " has left the queue"; break; default: messageOver.MessageTextBox.Text = notification.MessageCode + Environment.NewLine; messageOver.MessageTextBox.Text += Convert.ToString(notification.MessageArgument); break; } OverlayContainer.Content = messageOver.Content; OverlayContainer.Visibility = Visibility.Visible; QuitCurrentGame(); } else if (message is EndOfGameStats) { EndOfGameStats stats = message as EndOfGameStats; EndOfGamePage EndOfGame = new EndOfGamePage(stats); OverlayContainer.Visibility = Visibility.Visible; OverlayContainer.Content = EndOfGame.Content; } else if (message is StoreFulfillmentNotification) { PlayerChampions = await PVPNet.GetAvailableChampions(); } else if (message is GameDTO) { GameDTO Queue = message as GameDTO; if (!IsInGame && Queue.GameState != "TERMINATED") { MainWin.Dispatcher.BeginInvoke(DispatcherPriority.Input, new ThreadStart(() => { Client.OverlayContainer.Content = new QueuePopOverlay(Queue).Content; Client.OverlayContainer.Visibility = Visibility.Visible; })); } } })); }