public IList <int[]> GetSkyline(int[,] buildings) { List <int[]> result = new List <int[]>(); if (buildings == null || buildings.GetLength(0) == 0 || buildings.GetLength(1) == 0) { return(result); } SkyLinePoint[] points = new SkyLinePoint[buildings.GetLength(0) * 2]; // Convert building left edge, right edge and height into points. int index = 0; for (var i = 0; i < buildings.GetLength(0); i++) { var x = buildings[i, 0]; var x2 = buildings[i, 1]; var y = buildings[i, 2]; points[index++] = new SkyLinePoint(x, y, true); points[index++] = new SkyLinePoint(x2, y, false); } Array.Sort(points); MaxHeap <int> heap = new MaxHeap <int>(); heap.Push(0); int prevMax = 0; foreach (var point in points) { if (point.IsStart) { heap.Push(point.Y); int curMaxVal = heap.Peek(); if (curMaxVal > prevMax) { result.Add(new[] { point.X, point.Y }); prevMax = curMaxVal; } } else { heap.Remove(point.Y); int curMaxVal = heap.Peek(); if (curMaxVal < prevMax) { result.Add(new[] { point.X, curMaxVal }); prevMax = curMaxVal; } } } return(result); }
public void MaxHeap_Solutions() { var maxHeap = new MaxHeap <int>(); maxHeap.Push(6); Assert.AreEqual(6, maxHeap.Peek()); maxHeap.Push(5); Assert.AreEqual(6, maxHeap.Peek()); maxHeap.Push(4); Assert.AreEqual(6, maxHeap.Peek()); maxHeap.Push(3); Assert.AreEqual(6, maxHeap.Peek()); maxHeap.Push(2); Assert.AreEqual(6, maxHeap.Peek()); Assert.AreEqual(6, maxHeap.PopPush(1)); Assert.AreEqual(5, maxHeap.Peek()); maxHeap.Push(7); Assert.AreEqual(7, maxHeap.Peek()); Assert.AreEqual(7, maxHeap.Pop()); Assert.AreEqual(5, maxHeap.Pop()); Assert.AreEqual(4, maxHeap.Pop()); Assert.AreEqual(3, maxHeap.Pop()); Assert.AreEqual(2, maxHeap.Pop()); Assert.AreEqual(1, maxHeap.Pop()); Assert.AreEqual(0, maxHeap.Count); }