private static void onDraw(EventArgs args) { if (Config.Item("DrawQ").GetValue <bool>()) { Utility.DrawCircle(ObjectManager.Player.Position, 1000, System.Drawing.Color.Gray, Config.Item("CircleThickness").GetValue <Slider>().Value, Config.Item("CircleQuality").GetValue <Slider>().Value); } if (Config.Item("DrawW").GetValue <bool>()) { Utility.DrawCircle(ObjectManager.Player.Position, 700, System.Drawing.Color.Gray, Config.Item("CircleThickness").GetValue <Slider>().Value, Config.Item("CircleQuality").GetValue <Slider>().Value); } if (Config.Item("DrawE").GetValue <bool>()) { Utility.DrawCircle(ObjectManager.Player.Position, 350, System.Drawing.Color.Gray, Config.Item("CircleThickness").GetValue <Slider>().Value, Config.Item("CircleQuality").GetValue <Slider>().Value); } if (Config.Item("DrawR").GetValue <bool>()) { Utility.DrawCircle(ObjectManager.Player.Position, 375, System.Drawing.Color.Gray, Config.Item("CircleThickness").GetValue <Slider>().Value, Config.Item("CircleQuality").GetValue <Slider>().Value); } if (Config.Item("DrawInsec").GetValue <bool>() && LeeSin.R.IsReady()) { if (!LeeSin.loaidraw()) { Vector2 heroPos = Drawing.WorldToScreen(LeeSin.LockedTarget.Position); Vector2 diempos = Drawing.WorldToScreen(LeeSin.getward1(LeeSin.LockedTarget)); Drawing.DrawLine(heroPos[0], heroPos[1], diempos[0], diempos[1], 1, System.Drawing.Color.White); } else { Vector2 heroPos = Drawing.WorldToScreen(LeeSin.LockedTarget.Position); Vector2 diempos = Drawing.WorldToScreen(LeeSin.getward3(LeeSin.LockedTarget)); Drawing.DrawLine(heroPos[0], heroPos[1], diempos[0], diempos[1], 1, System.Drawing.Color.White); } } }