private void DrawingOnOnDraw(EventArgs args) { if (!Modes.ModeDraw.MenuLocal.Item("Draw.Enable").GetValue <bool>()) { return; } foreach (var hero in HeroManager.AllHeroes) { var passiveBuffs = (from b in hero.Buffs join b1 in PassiveBuffs on b.DisplayName equals b1.BuffName select new { b, b1 }).Distinct(); foreach (var buffName in passiveBuffs) { for (int i = 0; i < passiveBuffs.Count(); i++) { if (buffName.b.EndTime >= Game.Time) { CommonGeometry.DrawBox(new Vector2(hero.HPBarPosition.X + 10, (i * 8) + hero.HPBarPosition.Y + 32), 130, 6, Color.FromArgb(100, 255, 200, 37), 1, Color.Black); var buffTime = buffName.b.EndTime - buffName.b.StartTime; CommonGeometry.DrawBox(new Vector2(hero.HPBarPosition.X + 11, (i * 8) + hero.HPBarPosition.Y + 33), (130 / buffTime) * (buffName.b.EndTime - Game.Time), 4, buffName.b1.Color, 1, buffName.b1.Color); TimeSpan timeSpan = TimeSpan.FromSeconds(buffName.b.EndTime - Game.Time); var timer = $"{timeSpan.Minutes:D2}:{timeSpan.Seconds:D2}"; CommonGeometry.DrawText(CommonGeometry.TextPassive, timer, hero.HPBarPosition.X + 142, (i * 8) + hero.HPBarPosition.Y + 29, SharpDX.Color.Wheat); } } } var jungleBuffs = (from b in hero.Buffs join b1 in JungleBuffs on b.DisplayName equals b1.BuffName select new { b, b1 }).Distinct(); foreach (var buffName in jungleBuffs.ToList()) { var circle1 = new CommonGeometry.Circle2(new Vector2(hero.Position.X + 3, hero.Position.Y - 3), 140 + (buffName.b1.Number * 20), Game.Time - buffName.b.StartTime, buffName.b.EndTime - buffName.b.StartTime).ToPolygon(); circle1.Draw(Color.Black, 3); var circle = new CommonGeometry.Circle2(hero.Position.To2D(), 140 + (buffName.b1.Number * 20), Game.Time - buffName.b.StartTime, buffName.b.EndTime - buffName.b.StartTime).ToPolygon(); circle.Draw(buffName.b1.Color, 3); } } }
private static void Drawing_OnDraw(EventArgs args) { if (!MenuLocal.Item("Draw.Enable").GetValue <bool>()) { return; } if (MenuLocal.Item(GetPcModeStringValue + "DrawBuffs").GetValue <bool>()) { var passiveBuffs = (from b in ObjectManager.Player.Buffs join b1 in CommonBuffManager.BuffDatabase on b.Name equals b1.BuffName select new { b, b1 }).Distinct(); var i = 0; foreach (var buffName in passiveBuffs) { if (buffName.b.EndTime >= Game.Time) { CommonGeometry.DrawBox( new Vector2(ObjectManager.Player.HPBarPosition.X + 10, (i * 8) + ObjectManager.Player.HPBarPosition.Y + 32), 130, 6, Color.FromArgb(100, 255, 200, 37), 1, Color.Black); var buffTime = buffName.b.EndTime - buffName.b.StartTime; CommonGeometry.DrawBox( new Vector2(ObjectManager.Player.HPBarPosition.X + 11, (i * 8) + ObjectManager.Player.HPBarPosition.Y + 33), (130 / buffTime) * (buffName.b.EndTime - Game.Time), 4, buffName.b1.Color, 1, buffName.b1.Color); TimeSpan timeSpan = TimeSpan.FromSeconds(buffName.b.EndTime - Game.Time); var timer = $"{timeSpan.Minutes:D2}:{timeSpan.Seconds:D2}"; CommonGeometry.DrawText(CommonGeometry.TextPassive, timer, ObjectManager.Player.HPBarPosition.X + 142, (i * 8) + ObjectManager.Player.HPBarPosition.Y + 29, SharpDX.Color.Wheat); CommonGeometry.TextPassive.DrawTextLeft(buffName.b1.Caption, (int)ObjectManager.Player.HPBarPosition.X + 8, (int)((i * 8) + ObjectManager.Player.HPBarPosition.Y + 35), SharpDX.Color.Wheat); } i += 1; } } DrawSpells(); DrawMinionLastHit(); //KillableEnemy(); DrawBuffs(); //Render.Circle.DrawCircle(ObjectManager.Player.Position, W.Range, System.Drawing.Color.Red); return; var t = TargetSelector.GetTarget(W.Range * 3, TargetSelector.DamageType.Magical); if (t == null) { return; } if (t.IsValidTarget(W.Range)) { return; } List <Vector2> xList = new List <Vector2>(); var nLocation = ObjectManager.Player.Position.To2D() + Vector2.Normalize(t.Position.To2D() - ObjectManager.Player.Position.To2D()) * W.Range; //if (CommonGeometry.IsWallBetween(nEvadePoint.To3D(), location.To3D())) //{ // Chat.Print("Wall"); //} //else //{ // Chat.Print("Not Wall"); //} Vector2 wCastPosition = nLocation; //Render.Circle.DrawCircle(wCastPosition.To3D(), 105f, System.Drawing.Color.Red); if (!wCastPosition.IsWall()) { xList.Add(wCastPosition); } if (wCastPosition.IsWall()) { for (int j = 20; j < 80; j += 20) { Vector2 wcPositive = ObjectManager.Player.Position.To2D() + Vector2.Normalize(t.Position.To2D() - ObjectManager.Player.Position.To2D()).Rotated(j * (float)Math.PI / 180) * W.Range; if (!wcPositive.IsWall()) { xList.Add(wcPositive); } Vector2 wcNegative = ObjectManager.Player.Position.To2D() + Vector2.Normalize(t.Position.To2D() - ObjectManager.Player.Position.To2D()).Rotated(-j * (float)Math.PI / 180) * W.Range; if (!wcNegative.IsWall()) { xList.Add(wcNegative); } } float xDiff = ObjectManager.Player.Position.X - t.Position.X; float yDiff = ObjectManager.Player.Position.Y - t.Position.Y; int angle = (int)(Math.Atan2(yDiff, xDiff) * 180.0 / Math.PI); } //foreach (var aa in xList) //{ // Render.Circle.DrawCircle(aa.To3D2(), 105f, System.Drawing.Color.White); //} var nJumpPoint = xList.OrderBy(al => al.Distance(t.Position)).First(); var color = System.Drawing.Color.DarkRed; var width = 4; var startpos = ObjectManager.Player.Position; var endpos = nJumpPoint.To3D(); if (startpos.Distance(endpos) > 100) { var endpos1 = nJumpPoint.To3D() + (startpos - endpos).To2D().Normalized().Rotated(25 * (float)Math.PI / 180).To3D() * 75; var endpos2 = nJumpPoint.To3D() + (startpos - endpos).To2D().Normalized().Rotated(-25 * (float)Math.PI / 180).To3D() * 75; var x1 = new LeagueSharp.Common.Geometry.Polygon.Line(startpos, endpos); x1.Draw(color, width - 2); var y1 = new LeagueSharp.Common.Geometry.Polygon.Line(endpos, endpos1); y1.Draw(color, width - 2); var z1 = new LeagueSharp.Common.Geometry.Polygon.Line(endpos, endpos2); z1.Draw(color, width - 2); Geometry.Polygon.Circle x2 = new LeagueSharp.Common.Geometry.Polygon.Circle(endpos, W.Width / 2); if (CommonGeometry.IsWallBetween(ObjectManager.Player.Position, endpos)) { x2.Draw(Color.Red, width - 2); } else { x2.Draw(Color.Wheat, width - 2); } } if (!t.IsValidTarget(W.Range + Q.Range - 60)) { return; } if (t.IsValidTarget(W.Range)) { return; } var canJump = false; if (Modes.ModeCombo.ComboMode == ComboMode.Mode2xQ) { if ((t.Health < ModeCombo.GetComboDamage(t) - W.GetDamage(t) && Q.IsReady() && R.IsReady()) || (t.Health < Q.GetDamage(t) && Q.IsReady())) { canJump = true; } } var nPoint = nJumpPoint.Extend(ObjectManager.Player.Position.To2D(), +ObjectManager.Player.BoundingRadius * 3); Render.Circle.DrawCircle(nPoint.To3D(), 50f, Color.GreenYellow); if (CommonGeometry.IsWallBetween(nPoint.To3D(), nJumpPoint.To3D())) { canJump = false; } if (canJump && W.IsReady() && !W.StillJumped()) { if (Modes.ModeConfig.Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.Combo) { W.Cast(nJumpPoint); } return; } }