public EventEngine(MapleCharacter starter, string script, int recreateMap = -1, bool skipSpawn = false) { Starter = starter; ChannelId = Starter.Client.Channel; if (!(DataBuffer.EventScripts.TryGetValue(script, out EventType) && EventType != null)) { return; } EventInstance = ScriptActivator.CreateScriptInstance(EventType, script, starter) as EventScript; if (EventInstance == null) { string error = string.Format("Error loading {0} {1}", "EventScript", script); ServerConsole.Error(error); FileLogging.Log("Event scripts", error); return; } RecreatedMap = recreateMap != -1; EventInstance.OnFinish += new Action(FinishEvent); EventInstance.OnSpawnMobs += new Action <int, int, int, int>(SpawnMobs); EventInstance.OnRandomSpawnMobs += new Action <int, int, Point, Point>(RandomSpawnMobs); if (RecreatedMap) { EventMap = new MapleEvent(recreateMap, DataBuffer.GetMapById(recreateMap), skipSpawn); EventId = Program.RegisterEvent(EventMap); if (Starter != null) { AddCharacter(Starter); } } }
public NpcEngine(MapleClient c, int id) { Client = c; NpcId = id; Type npcT; if (DataBuffer.NpcScripts.TryGetValue(NpcId, out npcT) && npcT != null) { ScriptInstance = ScriptActivator.CreateScriptInstance(npcT, npcT.ToString(), c.Account.Character) as NpcScript; if (ScriptInstance == null) { string error = string.Format("Error loading {0} {1}", "NpcScript", npcT.ToString()); ServerConsole.Error(error); FileLogging.Log("Npc scripts", error); return; } if (ScriptInstance.IsShop) { IsShop = true; } else { ScriptInstance.SendOk = new Action <string>(SendOk); ScriptInstance.SendNext = new Action <string>(SendNext); ScriptInstance.SendPrev = new Action <string>(SendPrev); ScriptInstance.SendNextPrev = new Action <string>(SendNextPrev); ScriptInstance.SendSimple = new Action <string>(SendSimple); ScriptInstance.EndChat = new Action(Dispose); ScriptInstance.SendYesNo = new Action <string>(SendYesNo); ScriptInstance.SendAskText = new Action <string, int, int, string>(SendAskText); } } else { SendOk(string.Format(@"An error has occured in my script. Please report this as a bug\r\nNpcId: {0}", NpcId)); ServerConsole.Debug(string.Format(@"Missing script for NPC: {0}", NpcId)); ScriptInstance = null; c.Account.Character.EnableActions(); } }