static void SingleUpdate() { SimpleExample example = new SimpleExample(); Guid key = example.CreateEntity(); example.UpdateEntity(key); }
static void ForceCollision() { SimpleExample example = new SimpleExample(); Guid key = example.CreateEntity(); Task.WaitAll(new[] { Task.Run(() => example.UpdateEntityWithDelay(key)), Task.Run(() => example.UpdateEntityWithDelay(key)) }); }