private void addPancakeButton_Click(object sender, EventArgs e) { Flapjack food; if (crispy.Checked == true) { food = Flapjack.Chrupkiego; } else if (soggy.Checked == true) { food = Flapjack.Wilgotnego; } else if (browned.Checked == true) { food = Flapjack.Rumianego; } else { food = Flapjack.Bananowego; } Lumberjack currentLumberjack = breakfastLine.Peek(); currentLumberjack.TakeFlapjacks(food, (int)howMany.Value); lumberjackEating.Text = currentLumberjack.Name + " ma " + currentLumberjack.FlapjackCount + " naleśników"; }
private void nextLumberjackButton_Click(object sender, EventArgs e) { if (queueListBox.Items.Count <= 0) { MessageBox.Show("Nie ma nikogo w kolejce"); } else { Lumberjack currentLumberjack = breakfastLine.Peek(); currentLumberjack.EatFlapjacks(); breakfastLine.Dequeue(); RedrawList(); lumberjackEating.Text = ""; if (String.IsNullOrEmpty(queueListBox.Text)) { return; } } }