protected void btnSolveStepByStep_Click(object sender, EventArgs e) { Logger log = null; Grid grid = null; int steps = 0; bool prevSolved = false, solved = false; LoadSession(out grid, out prevSolved, out steps); kenGrid.Grid = grid; KenKenSolver kenSolver = new KenKenSolver(); solved = kenSolver.Solve(grid, out log, true); if (prevSolved) { NoMoreSteps(true, steps); } else if (log.CellId == null) { NoMoreSteps(false, steps); } else { UpdateLog(log, true); btnSolve.Text = "OK ! Take Step " + ++steps; } SaveSession(grid, solved, steps); }
void SolveKenKen(bool stepByStep) { Logger log = null; Grid grid = null; int steps = 0; bool prevSolved = false, solved = false; LoadSession(out grid, out prevSolved, out steps); KenKenSolver kenSolver = new KenKenSolver(); solved = kenSolver.Solve(grid, out log, stepByStep); kenGrid.Grid = grid; if (prevSolved) { NoMoreSteps(true, steps); } else if (log.CellId == null) { NoMoreSteps(false, steps); } else { UpdateLog(log, false); btnSolve.Text = "OK ! Take Step " + ++steps; } SaveSession(grid, solved, steps); }