public Vector PixelToRectilinear(Image.CameraType camera, Vector pixel) { LEAP_VECTOR pixelStruct = new LEAP_VECTOR(pixel); LEAP_VECTOR ray = LeapC.LeapPixelToRectilinear(_leapConnection, (camera == Image.CameraType.LEFT ? eLeapPerspectiveType.eLeapPerspectiveType_stereo_left : eLeapPerspectiveType.eLeapPerspectiveType_stereo_right), pixelStruct); return new Vector(ray.x, ray.y, ray.z); }