public static void Main() { using (Leap.IController controller = new Leap.Controller()) { controller.SetPolicy(Leap.Controller.PolicyFlag.POLICY_ALLOW_PAUSE_RESUME); // Set up our listener: SampleListener listener = new SampleListener(); controller.Connect += listener.OnServiceConnect; controller.Disconnect += listener.OnServiceDisconnect; controller.FrameReady += listener.OnFrame; controller.Device += listener.OnConnect; controller.DeviceLost += listener.OnDisconnect; controller.DeviceFailure += listener.OnDeviceFailure; controller.LogMessage += listener.OnLogMessage; ArduinoControllerMain controller = new ArduinoControllerMain(); controller.SetComPort(); for (int i = 0; i < 50; i++) { Console.WriteLine(SampleListener.data); controller.SendArduino(16, 129, 6, 140, 4, 30); controller.SendArduino(16, 127, 13, 255, 4, 30); controller.SendArduino(16, 127, 13, 0, 4, 30); } controller.ClosePort(); // Keep this process running until Enter is pressed Console.WriteLine("Press any key to quit..."); Console.ReadLine(); } }
/// <summary> /// Initializes a new instance of the MainViewModel class. /// </summary> public MainViewModel() { //if (IsInDesignMode) //{ // // Code runs in Blend --> create design time data. //} //else //{ // // Code runs "for real" //} mainModel = new MainModel(); using (Leap.IController controller = new Leap.Controller()) { controller.SetPolicy(Leap.Controller.PolicyFlag.POLICY_ALLOW_PAUSE_RESUME); // Set up our listener: ListenerClass listener = new ListenerClass(); controller.Connect += listener.OnServiceConnect; controller.Disconnect += listener.OnServiceDisconnect; controller.FrameReady += OnFrame; controller.Device += OnConnect; controller.DeviceLost += OnDisconnect; controller.DeviceFailure += listener.OnDeviceFailure; controller.LogMessage += listener.OnLogMessage; } }
public static void Main() { using (Leap.IController controller = new Leap.Controller()) { controller.SetPolicy(Leap.Controller.PolicyFlag.POLICY_ALLOW_PAUSE_RESUME); // Set up our listener: SampleListener listener = new SampleListener(); controller.Connect += listener.OnServiceConnect; controller.Disconnect += listener.OnServiceDisconnect; controller.FrameReady += listener.OnFrame; controller.Device += listener.OnConnect; controller.DeviceLost += listener.OnDisconnect; controller.DeviceFailure += listener.OnDeviceFailure; controller.LogMessage += listener.OnLogMessage; ArduinoControllerMain ArduinoController = new ArduinoControllerMain(); ArduinoController.SetComPort(); while (true) { // Console.WriteLine(listener.GetHandData()); // ArduinoController.SendArduino(16, 129, 6, Convert.ToByte(listener.GetHandData().GetX()), 4, 30); // ArduinoController.SendArduino(16, 127, 13, 255, 4, 30); // ArduinoController.SendArduino(16, 127, 13, 0, 4, 30); byte[] toArduino = listener.GetHandData().GetDataBytes(); ArduinoController.SendArduino(toArduino[0], toArduino[1], toArduino[2], toArduino[3], toArduino[4], toArduino[5], 50); } ArduinoController.ClosePort(); // Keep this process running until Enter is pressed Console.WriteLine("Press any key to quit..."); Console.ReadLine(); } }
public void OnInitialize(CommunicationService com, int interval) { OnRelease(); m_communication = com; m_interval = interval; m_timer = new Stopwatch(); m_timer.Start(); m_listener = new LeapListener(this); m_controller = new Controller(); m_controller.SetPolicy(m_controller.PolicyFlags | Controller.PolicyFlag.POLICY_IMAGES | Controller.PolicyFlag.POLICY_BACKGROUND_FRAMES); m_controller.AddListener(m_listener); }
/** * Initializes the Leap Motion policy flags. * The POLICY_OPTIMIZE_HMD flag improves tracking for head-mounted devices. */ void InitializeFlags() { //Optimize for top-down tracking if on head mounted display. if (isHeadMounted) { leap_controller_.SetPolicy(Controller.PolicyFlag.POLICY_OPTIMIZE_HMD); } else { leap_controller_.ClearPolicy(Controller.PolicyFlag.POLICY_OPTIMIZE_HMD); } }
// Use this for initialization void Start() { using (controller = new Leap.Controller()) { controller.SetPolicy(Leap.Controller.PolicyFlag.POLICY_ALLOW_PAUSE_RESUME); // Set up our listener: test = new MyListener(); controller.FrameReady += test.OnFrame; } click_flag = true; click_str = ""; }
public MainWindow() { InitializeComponent(); using (Leap.IController controller = new Leap.Controller()) { controller.SetPolicy(Leap.Controller.PolicyFlag.POLICY_ALLOW_PAUSE_RESUME); Label[] l = new Label[] { label1, label2, label3 }; LeapListener listener = new LeapListener(l, Rects); port = listener.port; listener.InitLED(true); controller.Device += listener.OnConnect; controller.Disconnect += listener.OnDisconnect; controller.FrameReady += listener.OnFrame; } }
public LeapMotionGestureControl() { // Set up listener and controller listener = new LeapMotionGestureControlListener(); controller = new Controller(); // Allow background frames, otherwise.. well, it's useless controller.SetPolicy(Controller.PolicyFlag.POLICY_BACKGROUND_FRAMES); // Watch for circles controller.EnableGesture(Gesture.GestureType.TYPE_CIRCLE); controller.EnableGesture(Gesture.GestureType.TYPE_KEY_TAP); controller.EnableGesture(Gesture.GestureType.TYPE_SWIPE); // Add on the listener controller.AddListener(listener); }
public override void OnConnect(Controller controller) { controller.SetPolicy(Controller.PolicyFlag.POLICY_IMAGES); controller.EnableGesture(Gesture.GestureType.TYPE_SWIPE); controller.EnableGesture(Gesture.GestureType.TYPE_CIRCLE); controller.EnableGesture(Gesture.GestureType.TYPE_KEY_TAP); controller.EnableGesture(Gesture.GestureType.TYPE_SCREEN_TAP); controller.Config.SetFloat("Gesture.ScreenTap.MinForwardVelocity", 30.0f); controller.Config.SetFloat("Gesture.ScreenTap.HistorySeconds", .5f); controller.Config.SetFloat("Gesture.ScreenTap.MinDistance", 1.0f); controller.Config.SetFloat("Gesture.Circle.MinRadius", 10.0f); controller.Config.SetFloat("Gesture.Circle.MinArc", .5f); controller.Config.SetFloat("Gesture.KeyTap.MinDownVelocity", 40.0f); controller.Config.SetFloat("Gesture.KeyTap.HistorySeconds", .2f); controller.Config.SetFloat("Gesture.KeyTap.MinDistance", 1.0f); controller.Config.Save(); this.eventDelegate.LeapEventNotification("onConnect"); }
public static void Main() { using (Leap.IController controller = new Leap.Controller()) { controller.SetPolicy(Leap.Controller.PolicyFlag.POLICY_ALLOW_PAUSE_RESUME); // Set up our listener: SampleListener listener = new SampleListener(); controller.Connect += listener.OnServiceConnect; controller.Disconnect += listener.OnServiceDisconnect; controller.FrameReady += listener.OnFrame; controller.Device += listener.OnConnect; controller.DeviceLost += listener.OnDisconnect; controller.DeviceFailure += listener.OnDeviceFailure; controller.LogMessage += listener.OnLogMessage; // Keep this process running until Enter is pressed Console.WriteLine("Press any key to quit..."); Console.ReadLine(); } }
/// <summary> /// Función que inicializa el listener del Arduino /// </summary> /// <param name="args">No arguments needed</param> static void Main(string[] args) { using (Leap.IController controller = new Leap.Controller()) { controller.SetPolicy(Leap.Controller.PolicyFlag.POLICY_ALLOW_PAUSE_RESUME); // Iniciar el listener LeapMotionListener listener = new LeapMotionListener(); controller.Connect += listener.OnServiceConnect; controller.Disconnect += listener.OnServiceDisconnect; controller.FrameReady += listener.OnFrame; controller.Device += listener.OnConnect; controller.DeviceLost += listener.OnDisconnect; controller.DeviceFailure += listener.OnDeviceFailure; controller.LogMessage += listener.OnLogMessage; // Mantener el programa hasta que se pulse una tecla Console.WriteLine(string.Format("Press any key to quit...")); Console.ReadLine(); } }
static void Main(string[] args) { using (Leap.IController controller = new Leap.Controller()) { controller.SetPolicy(Leap.Controller.PolicyFlag.POLICY_ALLOW_PAUSE_RESUME); IPAddress ip; int port; bool useRightHand; Console.WriteLine(string.Join("--", args)); if (args.Count() >= 3) { ip = IPAddress.Parse(args[0]); port = int.Parse(args[1]); useRightHand = bool.Parse(args[2]); } else { ip = IPAddress.Parse("127.0.0.1"); port = 8001; useRightHand = true; } Console.WriteLine(string.Format("IP address is {0}, port is {1}, using {2} hand", ip, port, useRightHand ? "right" : "left")); // Set up our listener: QueueListener listener = new QueueListener(ip, port, useRightHand); controller.Connect += listener.OnServiceConnect; controller.Disconnect += listener.OnServiceDisconnect; controller.FrameReady += listener.OnFrame; controller.Device += listener.OnConnect; controller.DeviceLost += listener.OnDisconnect; controller.DeviceFailure += listener.OnDeviceFailure; controller.LogMessage += listener.OnLogMessage; // Keep this process running until Enter is pressed Console.WriteLine("Press any key to quit..."); Console.ReadLine(); } }
private void leapinit() { leapcontroller = new Controller(); leapcontroller.StopConnection(); Controller.PolicyFlag flags = Controller.PolicyFlag.POLICY_DEFAULT | Controller.PolicyFlag.POLICY_IMAGES; if (FBckgFrames[0]) { flags = flags | Controller.PolicyFlag.POLICY_BACKGROUND_FRAMES; } if (FHMD[0]) { flags = flags | Controller.PolicyFlag.POLICY_OPTIMIZE_HMD; } leapcontroller.SetPolicy(flags); leapcontroller.StartConnection(); try { leapdevice = leapcontroller.Devices[0]; } catch (Exception e) { } }
public static void Main() { // Create a sample listener and controller SampleListener listener = new SampleListener(); Controller controller = new Controller(); controller.SetPolicy(Leap.Controller.PolicyFlag.POLICY_BACKGROUND_FRAMES); // Have the sample listener receive events from the controller controller.AddListener(listener); //creating socket // UdpClient sendingClient = new UdpClient(); //sendingClient.Client.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ReuseAddress, true); //sendingClient.Connect("localhost", 4200); //Socket sending_socket = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp); // IPAddress send_to_address = IPAddress.Parse("127.0.0.1");//localhost, for broadcast use ("192.168.2.255"); // IPEndPoint sending_end_point = new IPEndPoint(send_to_address, 4200); /* while(true) { // String text_to_send = "VR_TRACKER_SENSOR_0 42 24 66 0 0 0 0 0 0 1 2 3 4"; //byte[] send_buffer = Encoding.ASCII.GetBytes(text_to_send); //Console.WriteLine("sending to address: {0} port: {1}", sending_end_point.Address, sending_end_point.Port); try { //sending_socket.SendTo(send_buffer, sending_end_point); //sendingClient.Send(send_buffer, send_buffer.Length, sending_end_point); } catch (Exception send_exception) { //exception_thrown = true; Console.WriteLine(" Exception {0}", send_exception.Message); } Console.ReadLine(); //System.Threading.Thread.Sleep(1000); } */ // Keep this process running until Enter is pressed Console.WriteLine("Press Enter to quit..."); Console.ReadLine(); // Remove the sample listener when done controller.RemoveListener(listener); controller.Dispose(); }
private void Window_Loaded( object sender, RoutedEventArgs e ) { leap = new Controller(); leap.SetPolicy( Controller.PolicyFlag.POLICY_IMAGES ); CompositionTarget.Rendering += CompositionTarget_Rendering; }
public MainWindow() { InitializeComponent(); this.controller = new Controller(); this.listener = new LeapEventListener(this); controller.AddListener(listener); controller.SetPolicy(Controller.PolicyFlag.POLICY_BACKGROUND_FRAMES); }
public override void OnConnect(Controller controller) { controller.SetPolicy(Controller.PolicyFlag.POLICY_IMAGES); controller.EnableGesture(Gesture.GestureType.TYPE_SWIPE); this.eventDelegate.LeapEventNotification("onConnect"); }
void Start () { if (handController == null) { Debug.LogWarning ("Cannot use LeapImageRetriever if there is no HandController!"); enabled = false; return; } _controller = handController.GetLeapController (); _controller.SetPolicy (Controller.PolicyFlag.POLICY_IMAGES); }
void Start() { if (HandController.Main == null) { Debug.LogWarning("Could not find Main Hand Controller. Cannot use LeapImageRetriever if there is no Main Hand Controller!"); enabled = false; return; } float gamma = 1f; if (QualitySettings.activeColorSpace != ColorSpace.Linear) { gamma = -Mathf.Log10(Mathf.GammaToLinearSpace(0.1f)); } Shader.SetGlobalFloat("_LeapGlobalColorSpaceGamma", gamma); _eyeTextureData[0] = new EyeTextureData(); _eyeTextureData[1] = new EyeTextureData(); _cachedCamera = GetComponent<Camera>(); _controller = HandController.Main.GetLeapController(); _controller.SetPolicy(Controller.PolicyFlag.POLICY_IMAGES); }
public MainWindow() { InitializeComponent(); this.controller = new Controller(); this.listener = new LeapEventListener(this); this.iBox = controller.Frame().InteractionBox; controller.AddListener(listener); controller.SetPolicy(Controller.PolicyFlag.POLICY_BACKGROUND_FRAMES); Console.WriteLine("hi"); }
/// <summary> /// Starts the controller. /// </summary> /// <param name="onFrameArrived">On frame arrived.</param> public void StartController(Action<Frame> onFrameArrived) { _listener = new FrameListener(onFrameArrived); _leapController = new Controller(_listener); _leapController.SetPolicy(Controller.PolicyFlag.POLICY_BACKGROUND_FRAMES); }
private void leapinit() { leapcontroller = new Controller(); Controller.PolicyFlag flags = Controller.PolicyFlag.POLICY_DEFAULT; if (FBckgFrames[0]) flags = flags | Controller.PolicyFlag.POLICY_BACKGROUND_FRAMES; if (FHMD[0]) flags = flags | Controller.PolicyFlag.POLICY_OPTIMIZE_HMD; leapcontroller.SetPolicy(flags); leapdevice = leapcontroller.Devices[0]; }
public override void OnConnect(Controller controller) { controller.SetPolicy(Controller.PolicyFlag.POLICY_IMAGES); controller.EnableGesture(Gesture.GestureType.TYPE_SWIPE); controller.EnableGesture(Gesture.GestureType.TYPE_CIRCLE); controller.EnableGesture(Gesture.GestureType.TYPE_SCREEN_TAP); controller.Config.SetFloat("Gesture.Swipe.minVelocity", 750f); this.eventDelegate.LeapEventNotification("onConnect"); }
static void Init() { var count = 0; var start = System.DateTime.Now; var con = new Controller(new FrameListener(x => { count++; Console.SetCursorPosition(0, Console.CursorTop); Console.Write("Frames: " + count); var cur = System.DateTime.Now - start; Console.Write(" | FPS: " + (count / cur.TotalSeconds)); OnFrameArrived(x); })); con.SetPolicy(Controller.PolicyFlag.POLICY_BACKGROUND_FRAMES); }