private static void OnLoad() { if (ObjectManager.Player.ChampionName != "Ryze") { return; } Q = new Spell(SpellSlot.Q, 900f); Q.SetSkillshot(0.25f, 70f, Q.Instance.SData.MissileSpeed, true, SkillshotType.SkillshotLine); QShort = new Spell(SpellSlot.Q, 600f); QShort.SetSkillshot(0.25f, 90f, Q.Instance.SData.MissileSpeed, true, SkillshotType.SkillshotLine); W = new Spell(SpellSlot.W, 600f); E = new Spell(SpellSlot.E, 600f); s_Menu = new Menu("ryze.root", "Ryze", true); Menu laneclear = new Menu("ryze.laneclear", "LaneClear"); laneclear.Add(new MenuKeyBind("enable", "Enable LaneClear", System.Windows.Forms.Keys.L, KeyBindType.Toggle, ObjectManager.Player.ChampionName)); Menu lasthit = new Menu("ryze.lasthit", "Last Hit"); lasthit.Add(new MenuBool("useq", "Use Q", true, ObjectManager.Player.ChampionName)); s_Menu.Add(new MenuSeparator("combo.info", "Combo Notation > (Q)>E>Q>W>E>Q", ObjectManager.Player.ChampionName)); s_Menu.Add(laneclear); s_Menu.Add(lasthit); s_Menu.Attach(); Game.OnUpdate += Game_OnUpdate; Obj_AI_Base.OnProcessSpellCast += Obj_AI_Base_OnProcessSpellCast; }
public static void OnLoad() { Menu = new Menu("HTracker", "HTracker", true); { var spellMenu = Menu.Add(new Menu("spell.track", "Spell Tracker")); { spellMenu.Add(new MenuBool("track.ally.skill", "Track Ally Spells", false)); spellMenu.Add(new MenuBool("track.my.skill", "Track My Spells", false)); spellMenu.Add(new MenuBool("track.enemy.skill", "Track Enemy Spells", true)); } Menu.Attach(); } Drawing.OnDraw += OnDraw; }
private static void OnLoad(object sender, EventArgs e) { if (ObjectManager.Player.ChampionName != "Taliyah") return; main_menu = new Menu("taliyah", "Taliyah", true); Menu combo = new Menu("taliyah.combo", "Combo"); combo.Add(new MenuBool("taliyah.combo.useq", "Use Q", true, ObjectManager.Player.ChampionName)); combo.Add(new MenuBool("taliyah.combo.usew", "Use W", true, ObjectManager.Player.ChampionName)); combo.Add(new MenuBool("taliyah.combo.usee", "Use E", true, ObjectManager.Player.ChampionName)); main_menu.Add(combo); Menu harass = new Menu("taliyah.harass", "Harass"); harass.Add(new MenuBool("taliyah.harass.useq", "Use Q", true, ObjectManager.Player.ChampionName)); harass.Add(new MenuSlider("taliyah.harass.manaperc", "Min. Mana", 40, 0, 100, ObjectManager.Player.ChampionName)); main_menu.Add(harass); Menu laneclear = new Menu("taliyah.laneclear", "LaneClear"); laneclear.Add(new MenuBool("taliyah.laneclear.useq", "Use Q", true, ObjectManager.Player.ChampionName)); laneclear.Add(new MenuBool("taliyah.laneclear.useew", "Use EW", false, ObjectManager.Player.ChampionName)); laneclear.Add(new MenuSlider("taliyah.laneclear.minq", "Min. Q Hit", 3, 1, 6, ObjectManager.Player.ChampionName)); laneclear.Add(new MenuSlider("taliyah.laneclear.minew", "Min. EW Hit", 5, 1, 6, ObjectManager.Player.ChampionName)); laneclear.Add(new MenuSlider("taliyah.laneclear.manaperc", "Min. Mana", 40, 0, 100, ObjectManager.Player.ChampionName)); main_menu.Add(laneclear); Menu drawing = new Menu("taliyah.drawing", "Drawings"); drawing.Add(new MenuBool("taliyah.drawing.drawq", "Draw Q", true, ObjectManager.Player.ChampionName)); drawing.Add(new MenuBool("taliyah.drawing.draww", "Draw W", true, ObjectManager.Player.ChampionName)); drawing.Add(new MenuBool("taliyah.drawing.drawe", "Draw E", true, ObjectManager.Player.ChampionName)); drawing.Add(new MenuBool("taliyah.drawing.drawr", "Draw R Minimap", true, ObjectManager.Player.ChampionName)); main_menu.Add(drawing); main_menu.Add(new MenuBool("taliyah.onlyq5", "Only cast 5x Q", false, ObjectManager.Player.ChampionName)); main_menu.Add(new MenuBool("taliyah.antigap", "Auto E to Gapclosers", true, ObjectManager.Player.ChampionName)); main_menu.Add(new MenuBool("taliyah.interrupt", "Auto W to interrupt spells", true, ObjectManager.Player.ChampionName)); main_menu.Add(new MenuKeyBind("taliyah.pullenemy", "Pull Selected Target", System.Windows.Forms.Keys.T, KeyBindType.Press, ObjectManager.Player.ChampionName)); main_menu.Add(new MenuKeyBind("taliyah.pushenemy", "Push Selected Target", System.Windows.Forms.Keys.G, KeyBindType.Press, ObjectManager.Player.ChampionName)); main_menu.Attach(); Q = new Spell(SpellSlot.Q, 900f); Q.SetSkillshot(0f, 60f, Q.Instance.SData.MissileSpeed, true, SkillshotType.SkillshotLine); W = new Spell(SpellSlot.W, 800f); W.SetSkillshot(1f, 50f, float.MaxValue, false, SkillshotType.SkillshotCircle); E = new Spell(SpellSlot.E, 700f); E.SetSkillshot(0.25f, 150f, 2000f, false, SkillshotType.SkillshotLine); Game.OnWndProc += Game_OnWndProc; Game.OnUpdate += Game_OnUpdate; Drawing.OnDraw += Drawing_OnDraw; Obj_AI_Hero.OnProcessSpellCast += Obj_AI_Hero_OnProcessSpellCast; Events.OnGapCloser += Events_OnGapCloser; Events.OnInterruptableTarget += Events_OnInterruptableTarget; GameObject.OnCreate += GameObject_OnCreate; GameObject.OnDelete += GameObject_OnDelete; Drawing.OnEndScene += Drawing_OnEndScene; }
private static void OnLoad(object sender, EventArgs e) { if (ObjectManager.Player.ChampionName != "Taliyah") { return; } Game.PrintChat("<font color=\"#1eff00\">濞涙▊婕㈠寲鏈€寮篤IP鑴氭湰缇わ細215226086</font> - <font color=\"#00BFFF\">姝¤繋鍚勪綅鐨勫姞鍏ワ紒</font>"); main_menu = new Menu("taliyah", "Taliyah", true); Menu combo = new Menu("taliyah.combo", "Combo"); combo.Add(new MenuBool("taliyah.combo.useq", "Use Q", true, ObjectManager.Player.ChampionName)); combo.Add(new MenuBool("taliyah.combo.usew", "Use W", true, ObjectManager.Player.ChampionName)); combo.Add(new MenuBool("taliyah.combo.usee", "Use E", true, ObjectManager.Player.ChampionName)); main_menu.Add(combo); Menu harass = new Menu("taliyah.harass", "Harass"); harass.Add(new MenuBool("taliyah.harass.useq", "Use Q", true, ObjectManager.Player.ChampionName)); harass.Add(new MenuSlider("taliyah.harass.manaperc", "Min. Mana", 40, 0, 100, ObjectManager.Player.ChampionName)); main_menu.Add(harass); Menu laneclear = new Menu("taliyah.laneclear", "LaneClear"); laneclear.Add(new MenuBool("taliyah.laneclear.useq", "Use Q", true, ObjectManager.Player.ChampionName)); laneclear.Add(new MenuBool("taliyah.laneclear.useew", "Use EW", false, ObjectManager.Player.ChampionName)); laneclear.Add(new MenuSlider("taliyah.laneclear.minq", "Min. Q Hit", 3, 1, 6, ObjectManager.Player.ChampionName)); laneclear.Add(new MenuSlider("taliyah.laneclear.minew", "Min. EW Hit", 5, 1, 6, ObjectManager.Player.ChampionName)); laneclear.Add(new MenuSlider("taliyah.laneclear.manaperc", "Min. Mana", 40, 0, 100, ObjectManager.Player.ChampionName)); main_menu.Add(laneclear); Menu drawing = new Menu("taliyah.drawing", "Drawings"); drawing.Add(new MenuBool("taliyah.drawing.drawq", "Draw Q", true, ObjectManager.Player.ChampionName)); drawing.Add(new MenuBool("taliyah.drawing.draww", "Draw W", true, ObjectManager.Player.ChampionName)); drawing.Add(new MenuBool("taliyah.drawing.drawe", "Draw E", true, ObjectManager.Player.ChampionName)); drawing.Add(new MenuBool("taliyah.drawing.drawr", "Draw R Minimap", true, ObjectManager.Player.ChampionName)); main_menu.Add(drawing); main_menu.Add(new MenuBool("taliyah.onlyq5", "Only cast 5x Q", false, ObjectManager.Player.ChampionName)); main_menu.Add(new MenuBool("taliyah.antigap", "Auto E to Gapclosers", true, ObjectManager.Player.ChampionName)); main_menu.Add(new MenuBool("taliyah.interrupt", "Auto W to interrupt spells", true, ObjectManager.Player.ChampionName)); main_menu.Add(new MenuKeyBind("taliyah.pullenemy", "Pull Selected Target", System.Windows.Forms.Keys.T, KeyBindType.Press, ObjectManager.Player.ChampionName)); main_menu.Add(new MenuKeyBind("taliyah.pushenemy", "Push Selected Target", System.Windows.Forms.Keys.G, KeyBindType.Press, ObjectManager.Player.ChampionName)); main_menu.Attach(); Q = new Spell(SpellSlot.Q, 900f); Q.SetSkillshot(0f, 60f, Q.Instance.SData.MissileSpeed, true, SkillshotType.SkillshotLine); W = new Spell(SpellSlot.W, 800f); W.SetSkillshot(0.6f, 50f, float.MaxValue, false, SkillshotType.SkillshotCircle); E = new Spell(SpellSlot.E, 700f); E.SetSkillshot(0.25f, 150f, 2000f, false, SkillshotType.SkillshotLine); Game.OnWndProc += Game_OnWndProc; Game.OnUpdate += Game_OnUpdate; Drawing.OnDraw += Drawing_OnDraw; Obj_AI_Hero.OnProcessSpellCast += Obj_AI_Hero_OnProcessSpellCast; Events.OnGapCloser += Events_OnGapCloser; Events.OnInterruptableTarget += Events_OnInterruptableTarget; GameObject.OnCreate += GameObject_OnCreate; GameObject.OnDelete += GameObject_OnDelete; Drawing.OnEndScene += Drawing_OnEndScene; }
public static void ExecuteMenu() { Menu = new Menu("hJhin", "hJhin", true); { var combomenu = Menu.Add(new Menu("combo.settings", "Combo Settings")); { combomenu.Add(new MenuSeparator("combo.q.sep", "(Q) Settings")); combomenu.Add(new MenuBool("combo.q", "Use (Q)", true)); combomenu.Add(new MenuSeparator("combo.w.sep", "(W) Settings")); combomenu.Add(new MenuBool("combo.w", "Use (W)", true)); combomenu.Add(new MenuSlider("combo.w.min", "Min. Distance", 400, 1, 2500)); combomenu.Add(new MenuSlider("combo.w.max", "Max. Distance", 1000, 1, 2500)); combomenu.Add(new MenuBool("combo.w.mark", "Use (W) If Enemy is Marked", true)); combomenu.Add(new MenuSeparator("combo.e.sep", "(E) Settings")); combomenu.Add(new MenuBool("combo.e", "Use (E)", true)); } var harassmenu = Menu.Add(new Menu("harass.settings", "Harass Settings")); { harassmenu.Add(new MenuSeparator("harass.q.sep", "(Q) Settings")); harassmenu.Add(new MenuBool("harass.q", "Use (Q)", true)); harassmenu.Add(new MenuSeparator("harass.w.sep", "(W) Settings")); harassmenu.Add(new MenuBool("harass.w", "Use (W)", true)); harassmenu.Add(new MenuSeparator("harass.mana.manager", "Mana Settings")); harassmenu.Add(new MenuSlider("harass.mana", "Min. Mana", 50, 1, 99)); } var lanemenu = Menu.Add(new Menu("laneclear.settings", "WaveClear Settings")); { lanemenu.Add(new MenuSeparator("lane.q.sep", "(Q) Settings")); lanemenu.Add(new MenuBool("lane.q", "Use (Q)", true)); lanemenu.Add(new MenuSeparator("lane.w.sep", "(W) Settings")); lanemenu.Add(new MenuBool("lane.w", "Use (W)", true)); lanemenu.Add(new MenuSlider("lane.w.min.count", "Min. Minion", 4,1,5)); lanemenu.Add(new MenuSeparator("lane.mana.manager", "Mana Settings")); lanemenu.Add(new MenuSlider("lane.mana", "Min. Mana", 50, 1, 99)); } var junglemenu = Menu.Add(new Menu("jungle.settings", "Jungle Settings")); { junglemenu.Add(new MenuSeparator("jungle.q.sep", "(Q) Settings")); junglemenu.Add(new MenuBool("jungle.q", "Use (Q)", true)); junglemenu.Add(new MenuSeparator("jungle.w.sep", "(W) Settings")); junglemenu.Add(new MenuBool("jungle.w", "Use (W)", true)); junglemenu.Add(new MenuSeparator("jungle.mana.manager", "Mana Settings")); junglemenu.Add(new MenuSlider("jungle.mana", "Min. Mana", 50, 1, 99)); } var miscmenu = Menu.Add(new Menu("misc.settings", "Miscellaneous")); { miscmenu.Add(new MenuBool("auto.e.immobile", "Auto Cast (E) Immobile Target", true)); miscmenu.Add(new MenuSeparator("auto.orb.seperator", "Scrying Orb Settings")); miscmenu.Add(new MenuBool("auto.orb.buy", "Auto Orb. Buy", true)); miscmenu.Add(new MenuSlider("orb.level", "Orb. Level", 9, 9, 18)); } var ultimate = Menu.Add(new Menu("ultimate.settings", "Ultimate Settings")); { ultimate.Add(new MenuSeparator("ultimate.white.sep", "Ultimate Whitelist")); foreach (var enemy in GameObjects.EnemyHeroes) { ultimate.Add(new MenuBool("combo.r." + enemy.ChampionName, "(R): " + enemy.ChampionName, true)); } ultimate.Add(new MenuSeparator("ultimate.sep", "Ultimate Settings")); ultimate.Add(new MenuBool("combo.r", "Use (R)", true)); ultimate.Add(new MenuBool("auto.shoot.bullets", "If Jhin Casting (R) Auto Cast Bullets", true)); } var activator = Menu.Add(new Menu("activator.settings", "Activator Settings")); { activator.Add(new MenuSeparator("qss.seperator", "Quicksilver Sash Settings")); activator.Add(new MenuBool("use.qss", "Use QSS", true)); activator.Add(new MenuSeparator("qss.seperator2", "Quicksilver Sash Debuffs")); activator.Add(new MenuBool("qss.charm", "Charm", true)); activator.Add(new MenuBool("qss.snare", "Snare", true)); activator.Add(new MenuBool("qss.polymorph", "Polymorph", true)); activator.Add(new MenuBool("qss.stun", "Stun", true)); activator.Add(new MenuBool("qss.suppression", "Suppression", true)); activator.Add(new MenuBool("qss.taunt", "Taunt", true)); activator.Add(new MenuSeparator("botrk.seperator", "BOTRK Settings")); activator.Add(new MenuBool("use.botrk", "Use BOTRK", true)); activator.Add(new MenuSlider("botrk.vayne.hp", "Min. Vayne HP", 20, 1, 99)); activator.Add(new MenuSlider("botrk.enemy.hp", "Min. Enemy HP", 20, 1, 99)); activator.Add(new MenuSeparator("youmuu.seperator", "Youmuu Settings")); activator.Add(new MenuBool("use.youmuu", "Use Youmuu", true)); } Menu.Add(new MenuSeparator("genel.seperator1", "hJhin Keys")); SemiManualUlt = Menu.Add(new MenuKeyBind("semi.manual.ult", "Semi-Manual (R)!", Keys.A, KeyBindType.Press)); Menu.Add(new MenuSeparator("hit.seperator1", "hJhin HitChance")); HitChance = Menu.Add(new MenuList<string>("hitchance", "HitChance ?", new[] { "Medium", "High", "Very High" })); Menu.Attach(); } }
public static void ExecuteMenu() { Menu = new Menu("hVayne [SDK]", "hVayne [SDK]", true); { var combomenu = Menu.Add(new Menu("combo.settings", "Combo Settings")); { combomenu.Add(new MenuBool("combo.q", "Use (Q)", true)); combomenu.Add(new MenuBool("combo.e", "Use (E)", true)); combomenu.Add(new MenuBool("combo.r", "Use (R)", true)); combomenu.Add(new MenuSlider("combo.r.count", "Min. Enemy Count (R)", 3, 1, 5)); } var harassmenu = Menu.Add(new Menu("harass.settings", "Harass Settings")); { harassmenu.Add(new MenuBool("harass.q", "Use (Q)", true)); harassmenu.Add(new MenuBool("harass.e", "Use (E)", true)); harassmenu.Add(new MenuSlider("harass.mana", "Min. Mana", 50, 1, 99)); } var junglemenu = Menu.Add(new Menu("jungle.settings", "Jungle Settings")); { junglemenu.Add(new MenuBool("jungle.q", "Use (Q)", true)); junglemenu.Add(new MenuBool("jungle.e", "Use (E)", true)); junglemenu.Add(new MenuSlider("jungle.mana", "Min. Mana", 50, 1, 99)); } var condemnmenu = Menu.Add(new Menu("condemn.settings", "Condemn Settings")); { foreach (var enemy in GameObjects.EnemyHeroes) { condemnmenu.Add(new MenuBool("condemn." + enemy.ChampionName, "(Codenmn): " + enemy.ChampionName, true)); } } var miscmenu = Menu.Add(new Menu("misc.settings", "Miscellaneous")); { miscmenu.Add(new MenuBool("interrupter.e", "Interrupter (E)", true)); miscmenu.Add(new MenuSeparator("auto.orb.seperator", "Scrying Orb Settings")); miscmenu.Add(new MenuBool("auto.orb.buy", "Auto Orb. Buy", true)); miscmenu.Add(new MenuSlider("orb.level", "Orb. Level", 9, 9, 18)); } var activator = Menu.Add(new Menu("activator.settings", "Activator Settings")); { activator.Add(new MenuSeparator("qss.seperator", "Quicksilver Sash Settings")); activator.Add(new MenuBool("use.qss", "Use QSS", true)); activator.Add(new MenuSeparator("qss.seperator2", "Quicksilver Sash Debuffs")); activator.Add(new MenuBool("qss.charm", "Charm", true)); activator.Add(new MenuBool("qss.snare", "Snare", true)); activator.Add(new MenuBool("qss.polymorph", "Polymorph", true)); activator.Add(new MenuBool("qss.stun", "Stun", true)); activator.Add(new MenuBool("qss.suppression", "Suppression", true)); activator.Add(new MenuBool("qss.taunt", "Taunt", true)); activator.Add(new MenuSeparator("botrk.seperator", "BOTRK Settings")); activator.Add(new MenuBool("use.botrk", "Use BOTRK", true)); activator.Add(new MenuSlider("botrk.vayne.hp", "Min. Vayne HP", 20, 1, 99)); activator.Add(new MenuSlider("botrk.enemy.hp", "Min. Enemy HP", 20, 1, 99)); activator.Add(new MenuSeparator("youmuu.seperator", "Youmuu Settings")); activator.Add(new MenuBool("use.youmuu", "Use Youmuu", true)); } Menu.Add(new MenuSeparator("genel.seperator1", "hVayne Modes")); PushDistance = Menu.Add(new MenuSlider("condemn.push.distance", "Condemn Push Distance", 410, 350, 420)); CondemnMethod = Menu.Add(new MenuList <string>("condemn.style", "Condemn Mode : ", new[] { "Shine", "Asuna", "360" })); MethodQ = Menu.Add(new MenuList <string>("q.style", "(Q) Mode : ", new[] { "Cursor Position", "Safe Position" })); ComboMethod = Menu.Add(new MenuList <string>("combo.type", "Combo Mode : ", new[] { "Normal", "Burst" })); HarassMenu = Menu.Add(new MenuList <string>("harass.type", "Harass Mode : ", new[] { "2W + Q", "2W + E" })); Menu.Attach(); } }
public static void ExecuteMenu() { Menu = new Menu("hVayne [SDK]", "hVayne [SDK]", true); { var combomenu = Menu.Add(new Menu("combo.settings", "Combo Settings")); { combomenu.Add(new MenuBool("combo.q", "Use (Q)", true)); combomenu.Add(new MenuBool("combo.e", "Use (E)", true)); combomenu.Add(new MenuBool("combo.r", "Use (R)", true)); combomenu.Add(new MenuSlider("combo.r.count", "Min. Enemy Count (R)", 3,1,5)); } var harassmenu = Menu.Add(new Menu("harass.settings", "Harass Settings")); { harassmenu.Add(new MenuBool("harass.q", "Use (Q)", true)); harassmenu.Add(new MenuBool("harass.e", "Use (E)", true)); harassmenu.Add(new MenuSlider("harass.mana", "Min. Mana", 50, 1, 99)); } var junglemenu = Menu.Add(new Menu("jungle.settings", "Jungle Settings")); { junglemenu.Add(new MenuBool("jungle.q", "Use (Q)", true)); junglemenu.Add(new MenuBool("jungle.e", "Use (E)", true)); junglemenu.Add(new MenuSlider("jungle.mana", "Min. Mana", 50, 1, 99)); } var condemnmenu = Menu.Add(new Menu("condemn.settings", "Condemn Settings")); { foreach (var enemy in GameObjects.EnemyHeroes) { condemnmenu.Add(new MenuBool("condemn." + enemy.ChampionName, "(Codenmn): "+enemy.ChampionName, true)); } } var miscmenu = Menu.Add(new Menu("misc.settings", "Miscellaneous")); { miscmenu.Add(new MenuBool("interrupter.e", "Interrupter (E)", true)); miscmenu.Add(new MenuSeparator("auto.orb.seperator", "Scrying Orb Settings")); miscmenu.Add(new MenuBool("auto.orb.buy", "Auto Orb. Buy", true)); miscmenu.Add(new MenuSlider("orb.level", "Orb. Level", 9, 9, 18)); } var activator = Menu.Add(new Menu("activator.settings", "Activator Settings")); { activator.Add(new MenuSeparator("qss.seperator", "Quicksilver Sash Settings")); activator.Add(new MenuBool("use.qss", "Use QSS", true)); activator.Add(new MenuSeparator("qss.seperator2", "Quicksilver Sash Debuffs")); activator.Add(new MenuBool("qss.charm", "Charm", true)); activator.Add(new MenuBool("qss.snare", "Snare", true)); activator.Add(new MenuBool("qss.polymorph", "Polymorph", true)); activator.Add(new MenuBool("qss.stun", "Stun", true)); activator.Add(new MenuBool("qss.suppression", "Suppression", true)); activator.Add(new MenuBool("qss.taunt", "Taunt", true)); activator.Add(new MenuSeparator("botrk.seperator", "BOTRK Settings")); activator.Add(new MenuBool("use.botrk", "Use BOTRK", true)); activator.Add(new MenuSlider("botrk.vayne.hp", "Min. Vayne HP", 20, 1, 99)); activator.Add(new MenuSlider("botrk.enemy.hp", "Min. Enemy HP", 20, 1, 99)); activator.Add(new MenuSeparator("youmuu.seperator", "Youmuu Settings")); activator.Add(new MenuBool("use.youmuu", "Use Youmuu", true)); } Menu.Add(new MenuSeparator("genel.seperator1", "hVayne Modes")); PushDistance = Menu.Add(new MenuSlider("condemn.push.distance", "Condemn Push Distance", 410, 350, 420)); CondemnMethod = Menu.Add(new MenuList<string>("condemn.style", "Condemn Mode : ", new[] {"Shine", "Asuna", "360"})); MethodQ = Menu.Add(new MenuList<string>("q.style", "(Q) Mode : ", new[] { "Cursor Position", "Safe Position" })); ComboMethod = Menu.Add(new MenuList<string>("combo.type", "Combo Mode : ", new[] { "Normal", "Burst" })); HarassMenu = Menu.Add(new MenuList<string>("harass.type", "Harass Mode : ", new[] { "2W + Q", "2W + E" })); Menu.Attach(); } }