예제 #1
0
        public override void AddToMenu(MenuWrapper.SubMenu menu)
        {
            var subMenu = menu.AddSubMenu("Ignite");
            Enabled = subMenu.AddLinkedBool("Enabled");

            subMenu = subMenu.AddSubMenu("Don't use when these spells are ready");
            Q = subMenu.AddLinkedBool(ObjectManager.Player.ChampionName + " Q", false);
            W = subMenu.AddLinkedBool(ObjectManager.Player.ChampionName + " W", false);
            E = subMenu.AddLinkedBool(ObjectManager.Player.ChampionName + " E", false);
            R = subMenu.AddLinkedBool(ObjectManager.Player.ChampionName + " R", false);
        }
예제 #2
0
        public override void AddToMenu(MenuWrapper.SubMenu menu)
        {
            var subMenu = menu.AddSubMenu("Smite");
            Enabled = subMenu.AddLinkedBool("Enabled");
            EnabledHold = subMenu.AddLinkedKeyBind("Enabled (hold)", 'X', KeyBindType.Press);

            subMenu = subMenu.AddSubMenu("Camps");
            foreach (var entry in SmiteableObjects[Utility.Map.GetMap().Type])
            {
                Camps.Add(entry.Value, subMenu.AddLinkedBool(entry.Key));
            }
        }