public void UpdateGraphics() { Tileset.WriteToModel(16); // Tileset.RedrawTilesets(); Tilemap.RedrawTilemaps(); LoadTilesetEditor(); LoadTilemapEditor(); // ScreensForm.SetScreenImages(); }
// Updating public void UpdatePalette() { bgTileset.RedrawTilesets(); Tileset.RedrawTilesets(); Tilemap.RedrawTilemaps(); LoadTilesetEditor(); LoadTilemapEditor(); // ScreensForm.ScreenBGImage = null; ScreensForm.SetScreenImages(); // this.Modified = true; // b/c switching colors won't modify checksum }