public override void AddTexture(string texture) { int index = ParentLayout.AddTexture(texture); TextureRef textureRef = new TextureRef(); textureRef.ID = (short)index; textureRef.Name = texture; TextureMaps = TextureMaps.AddToArray(textureRef); TexCoordGens.Add(new TexCoordGenEntry() { Type = TexCoordGenTypes.GX_TG_MTX2x4, MatrixSource = TexCoordGenMatrixSource.GX_DTTMTX9 + (TexCoordGens.Count * 4), Source = TexCoordGenSource.GX_TG_TEX0 }); TextureTransforms = TextureTransforms.AddToArray(new BxlytTextureTransform()); }
public Material(string name, BxlytHeader header) { ParentLayout = header; Name = name; TextureMaps = new TextureRef[0]; TextureTransforms = new BxlytTextureTransform[0]; TexCoordGens = new List <TexCoordGenEntry>(); IndirectTexTransforms = new List <BxlytTextureTransform>(); IndirectStages = new List <IndirectStage>(); TevSwapModeTable = new TevSwapModeTable(); ChanControl = new ChanCtrl(); BlackColor = new STColor8(0, 0, 0, 0); WhiteColor = STColor8.White; ColorRegister3 = STColor8.White; TevColor1 = STColor8.White; TevColor2 = STColor8.White; TevColor3 = STColor8.White; TevColor4 = STColor8.White; TevStages = new TevStage[0]; BlendMode = new BxlytBlendMode(); AlphaCompare = new AlphaCompare(); }
public Material(FileReader reader, BxlytHeader header) : base() { ParentLayout = header; BlendMode = new BxlytBlendMode(); AlphaCompare = new AlphaCompare(); TexCoordGens = new List <TexCoordGenEntry>(); IndirectTexTransforms = new List <BxlytTextureTransform>(); IndirectStages = new List <IndirectStage>(); Name = reader.ReadString(0x14, true); BlackColor = reader.ReadColor16RGBA().ToColor8(); WhiteColor = reader.ReadColor16RGBA().ToColor8(); ColorRegister3 = reader.ReadColor16RGBA().ToColor8(); TevColor1 = reader.ReadColor8RGBA(); TevColor2 = reader.ReadColor8RGBA(); TevColor3 = reader.ReadColor8RGBA(); TevColor4 = reader.ReadColor8RGBA(); flags = reader.ReadUInt32(); HasMaterialColor = Convert.ToBoolean(ExtractBits(flags, 1, 4)); HasChannelControl = Convert.ToBoolean(ExtractBits(flags, 1, 6)); HasBlendMode = Convert.ToBoolean(ExtractBits(flags, 1, 7)); HasAlphaCompare = Convert.ToBoolean(ExtractBits(flags, 1, 8)); uint tevStagesCount = ExtractBits(flags, 5, 9); uint indTexOrderCount = ExtractBits(flags, 2, 16); uint indSrtCount = ExtractBits(flags, 2, 17); HasTevSwapTable = Convert.ToBoolean(ExtractBits(flags, 1, 19)); uint texCoordGenCount = ExtractBits(flags, 4, 20); uint mtxCount = ExtractBits(flags, 4, 24); uint texCount = ExtractBits(flags, 4, 28); Console.WriteLine($"HasMaterialColor {HasMaterialColor}"); Console.WriteLine($"HasChannelControl {HasChannelControl}"); Console.WriteLine($"HasBlendMode {HasBlendMode}"); Console.WriteLine($"HasAlphaCompare {HasAlphaCompare}"); Console.WriteLine($"tevStagesCount {tevStagesCount}"); Console.WriteLine($"indTexOrderCount {indTexOrderCount}"); Console.WriteLine($"indSrtCount {indSrtCount}"); Console.WriteLine($"HasTevSwapTable {HasTevSwapTable}"); Console.WriteLine($"texCoordGenCount {texCoordGenCount}"); Console.WriteLine($"mtxCount {mtxCount}"); Console.WriteLine($"texCount {texCount}"); TextureMaps = new TextureRef[texCount]; TevStages = new TevStage[tevStagesCount]; TextureTransforms = new BxlytTextureTransform[mtxCount]; for (int i = 0; i < texCount; i++) { TextureMaps[i] = new TextureRef(reader, header); } for (int i = 0; i < mtxCount; i++) { TextureTransforms[i] = new BxlytTextureTransform(reader); } for (int i = 0; i < texCoordGenCount; i++) { TexCoordGens.Add(new TexCoordGenEntry(reader)); } if (HasChannelControl) { ChanControl = new ChanCtrl(reader); } if (HasMaterialColor) { MatColor = reader.ReadColor8RGBA(); } if (HasTevSwapTable) { TevSwapModeTable = new TevSwapModeTable(reader); } for (int i = 0; i < indSrtCount; i++) { IndirectTexTransforms.Add(new BxlytTextureTransform(reader)); } for (int i = 0; i < indTexOrderCount; i++) { IndirectStages.Add(new IndirectStage(reader)); } for (int i = 0; i < tevStagesCount; i++) { TevStages[i] = new TevStage(reader, header); } if (HasAlphaCompare) { AlphaCompare = new AlphaCompare(reader); } if (HasBlendMode) { BlendMode = new BxlytBlendMode(reader, header); } }