void Auto_update_1sec(object sender, EventArgs e) { DisplayErrors(); //update server each second if its changed if (!ErrorHandler.isError(102)) { if (laucherSettings.GetClientLocation() != serverSettings.GetClientLocation()) { serverSettings.SetClientLocation(laucherSettings.GetClientLocation()); } } }
private void CheckAllErrors() { string check_client_file = laucherSettings.GetClientLocation() + @"\" + laucherSettings.GetClientFilename() + ".exe"; if (!File.Exists(check_client_file)) { ErrorHandler.AddError(111, "Cannot find client at this location."); } string check_server_file = laucherSettings.GetServerLocation() + @"\" + laucherSettings.GetServerFilename() + ".exe"; if (!File.Exists(check_server_file)) { ErrorHandler.AddError(112, "Cannot find server at this location."); } DisplayErrors(); }
private void LoadLauncherSettings() { // reload config files LoadAllSettings(); // load the settings //load locations ClientLocation.Text = laucherSettings.GetClientLocation(); ServerLocation.Text = laucherSettings.GetServerLocation(); //load filenames ClientFileName.Text = laucherSettings.GetClientFilename(); ServerFileName.Text = laucherSettings.GetServerFilename(); }