protected override void Handle(Request req) { JsonObject root = ParseJson(req); List <object> list = (List <object>)root["servers"]; JsonObject obj = (JsonObject)list[0]; ServerListEntry entry = ParseEntry(obj); Info = new ClientStartData(Username, entry.Mppass, entry.IPAddress, entry.Port, entry.Name); }
protected override void Handle(Request req) { int index = 0; bool success = true; JsonObject root = (JsonObject)Json.ParseValue((string)req.Data, ref index, ref success); List <object> list = (List <object>)root["servers"]; JsonObject obj = (JsonObject)list[0]; ServerListEntry entry = ParseEntry(obj); Info = new ClientStartData(Username, entry.Mppass, entry.IPAddress, entry.Port, entry.Name); }
protected override void Handle(Request req) { JsonObject root = ParseJson(req); List <object> list = (List <object>)root["servers"]; for (int i = 0; i < list.Count; i++) { JsonObject obj = (JsonObject)list[i]; ServerListEntry entry = FetchServerTask.ParseEntry(obj); Servers.Add(entry); } }
protected override void Handle(Request req) { int index = 0; bool success = true; JsonObject root = (JsonObject)Json.ParseValue((string)req.Data, ref index, ref success); List <object> list = (List <object>)root["servers"]; for (int i = 0; i < list.Count; i++) { JsonObject obj = (JsonObject)list[i]; ServerListEntry entry = FetchServerTask.ParseEntry(obj); Servers.Add(entry); } }
public ClientStartData GetConnectInfo(string hash) { string uri = serverUri + hash; string response = Get(uri, classicubeNetUri); int index = 0; bool success = true; JsonObject root = (JsonObject)Json.ParseValue(response, ref index, ref success); List <object> list = (List <object>)root["servers"]; JsonObject obj = (JsonObject)list[0]; ServerListEntry entry = ParseEntry(obj); return(new ClientStartData(Username, entry.Mppass, entry.IPAddress, entry.Port, entry.Name)); }
ServerListEntry ParseEntry(JsonObject obj) { ServerListEntry entry = new ServerListEntry(); entry.Hash = (string)obj["hash"]; entry.Name = (string)obj["name"]; entry.Players = (string)obj["players"]; entry.MaxPlayers = (string)obj["maxplayers"]; entry.Uptime = (string)obj["uptime"]; entry.Mppass = (string)obj["mppass"]; entry.IPAddress = (string)obj["ip"]; entry.Port = (string)obj["port"]; entry.Software = (string)obj["software"]; if (obj.ContainsKey("featured")) { entry.Featured = (bool)obj["featured"]; } return(entry); }
public List <ServerListEntry> GetPublicServers() { DateTime start = DateTime.UtcNow; List <ServerListEntry> servers = new List <ServerListEntry>(); string response = Get(listUri, classicubeNetUri); int index = 0; bool success = true; JsonObject root = (JsonObject)Json.ParseValue(response, ref index, ref success); List <object> list = (List <object>)root["servers"]; for (int i = 0; i < list.Count; i++) { JsonObject obj = (JsonObject)list[i]; ServerListEntry entry = ParseEntry(obj); servers.Add(entry); } DateTime end = DateTime.UtcNow; Log("cc servers took " + (end - start).TotalMilliseconds); return(servers); }