public void CameraTargetRandomAICar(bool snap) { Camera2.TargettingAcceleration = 0.5f; Camera2.TargetCharacter = character[cAICar1.ID + Random(5)]; if (snap) { Camera2.Snap(); } }
public void on_event(EventType eventVar, int data) { if (eventVar == eEventEnterRoomBeforeFadein) { CameraData.OnRoomInit(); Camera2.TargetCharacter = player; Camera2.Snap(); } }
// Methods public void CameraTargetPlayerCar(bool snap) { Camera2.TargettingAcceleration = 0.0f; Camera2.TargetCharacter = player; if (snap) { Camera2.Snap(); } }