예제 #1
0
 public static void PlaySound(this AudioSource audioSource, Vector3 position, AudioRolloffMode audioRollofMode, float spatialBlend = 1, float volume = 1)
 {
     if (CheckAudioSourceAndClip(audioSource))
     {
         SoundManager2.PlaySound(audioSource, audioSource.clip, volume, position, true, spatialBlend, audioRollofMode);
     }
 }
예제 #2
0
        public static void PlaySound(this AudioSource audioSource, float volume = 1)
        {
            Vector3 position = Vector3.zero;

            if (CheckAudioSourceAndClip(audioSource))
            {
                SoundManager2.PlaySound(audioSource, audioSource.clip, volume, position, false, 0, AudioRolloffMode.Logarithmic);
            }
        }