static void Main() { using (var game = new MarioGame()) game.Run(); }
public MarioGame() { instance = this; new GraphicsDeviceManager(this); Content.RootDirectory = ContentDirectory; }
static void Main() { using (var game = new MarioGame()) game.Run(); }
public MarioGame() { instance = this; new GraphicsDeviceManager(this); Content.RootDirectory = ContentDirectory; }