public override bool Evaluate() { // Drill down to a single POSPhrase List<IParsedPhrase> unmatched = new List<IParsedPhrase>(matcher.Unmatched); IParsedPhrase input = matcher.Input; while (!input.IsLeaf) { GroupPhrase groupPhrase = new GroupPhrase(input); unmatched.InsertRange(0, groupPhrase.GetRange(1)); input = groupPhrase.GetBranch(0); } List<IContent> elements = matcher.Context.LookupDefaulted<List<IContent>>(name, new List<IContent>()); elements.Add(new Word(input.Text)); Context eaten; if (needRemoval) eaten = new Context(matcher.Context, matcher.Context.Contents.GetRange(1, matcher.Context.Contents.Count - 1)); else eaten = new Context(matcher.Context, matcher.Context.Contents); eaten.Map.Add(name, elements); // Continue matcher if (unmatched.Count == 0) { if (eaten.Contents.Count == 0 || Matcher.IsRemainderOptional(eaten.Contents)) matcher.Success.Continue(eaten, matcher.Failure); else matcher.Failure.Fail("Ran out of input after *.", matcher.Success); } else { // This matcher is for StarEater to eat another Matcher clone = (Matcher)matcher.Clone(); clone.Context = eaten; clone.Input = unmatched[0]; clone.Unmatched = unmatched.GetRange(1, unmatched.Count - 1); StarEater eater = new StarEater(coderack, salience, clone, name, false); if (eaten.Contents.Count == 0) { // Just add ourselves again coderack.AddCodelet(eater, "Evaluate empty"); } else Matcher.MatchAgainst(salience, eaten, clone.Input, clone.Unmatched, matcher.Success, eater); } return true; }
public override bool Evaluate() { List<IContent> contents = context.Contents; if (contents.Count == 0) { Unilog.Notice(this, "Ran out of template before input"); fail.Fail("Ran out of tokens before matched all input", succ); return true; } // Does our first element match the whole thing? IContent first = contents[0]; //Console.WriteLine("Match " + first.Name + " against " + input.Text + " + " + unmatched.Count); // always consider dropping interjections IFailure myfail = fail; if (input.Part == "UH") { IFailure skipfail; if (unmatched.Count == 0) { // then fail becomes success! skipfail = new ContinueCodelet(salience, context, succ, fail); } else { Matcher matchskip = new Matcher(salience, unmatched[0], unmatched.GetRange(1, unmatched.Count - 1), succ); skipfail = new ContinueCodelet(salience, context, matchskip, fail); } myfail = skipfail; } if (first.Name == "*") { // Failure state has the first POS eaten by the star StarEater eater = new StarEater(coderack, salience, this, StarUtilities.NextStarName(context, "*"), true); if (context.Contents.Count == 1) { // We ran out elements, but we still have some unmatched coderack.AddCodelet(eater, "Evaluate *"); return true; } else { MatchAgainst(salience, context.ChildRange(1), input, unmatched, succ, eater); return true; } } else if (first.Name == "_") { StarEater eater = new StarEater(coderack, salience, this, StarUtilities.NextStarName(context, "_"), true); coderack.AddCodelet(eater, "Evaluate _"); return true; } else if (first.Name == "%opt") { // Try with, and if that fails, do without int end = context.Contents.IndexOf(Special.EndDelimSpecial); if (end == -1) { // It's all optional-- but on fail return to match to ensure blank Context without = new Context(context, new List<IContent>()); Evaluator evalfail = MakeMatcherContinue(salience, without, input, unmatched, succ); IFailure withoutfail = new ContinueCodelet(salience, without, evalfail, myfail); Context with = new Context(context, context.Contents.GetRange(1, context.Contents.Count - 1)); Matcher.MatchAgainst(salience, with, input, unmatched, succ, withoutfail); } else { Context without = new Context(context, context.Contents.GetRange(end + 1, context.Contents.Count - (end + 1))); Evaluator evalfail = MakeMatcherContinue(salience, without, input, unmatched, succ); IFailure withoutfail = new ContinueCodelet(salience, without, evalfail, myfail); Context with = new Context(context, context.Contents.GetRange(1, end - 1)); with.Contents.AddRange(without.Contents); Matcher.MatchAgainst(salience, with, input, unmatched, succ, withoutfail); } return true; } else if (first is Variable) { if (((Variable)first).Match(context, input)) { ContinueNextUnmatched(context.ChildRange(1)); return true; } else if (input.IsLeaf) { // we didn't match-- fail! Unilog.Notice(this, first.Name + " does not match " + input.Text); fail.Fail("Initial variable didn't match", succ); return true; } else { GroupPhrase groupPhrase = new GroupPhrase(input); unmatched.InsertRange(0, groupPhrase.GetRange(1)); // Call again with the same evaluated first argument Matcher matchrest = new Matcher(salience, groupPhrase.GetBranch(0), unmatched, succ); matchrest.Continue(context, myfail); return true; } } else if (first is Value && ((Value) first).Data is MatchProduceAgent) { IContinuation mysucc = succ; // Check if we have values to match later if (unmatched.Count != 0) mysucc = MakeNextUnmatchedContinue(mysucc); ContextAppender appender = new ContextAppender(salience, context, -1, mysucc); MatchProduceAgent agent = (MatchProduceAgent)((Value) first).Data; context.Map["$check"] = input; ContinueToCallAgent codelet = new ContinueToCallAgent(agent, appender); IFailure deepenfail = myfail; if (!input.IsLeaf) { // Continue to deeper GroupPhrase groupPhrase = new GroupPhrase(input); unmatched.InsertRange(0, groupPhrase.GetRange(1)); // Call again with the same evaluated first argument Matcher matchrest = new Matcher(salience, groupPhrase.GetBranch(0), unmatched, succ); deepenfail = new FailToContinue(context, matchrest, myfail); } codelet.Continue(context, deepenfail); return true; } if (first is Word && input.IsLeaf) { WordComparer comparer = (WordComparer) context.LookupSimple("$Compare"); if (comparer.Match(input.Text, first.Name)) { ContinueNextUnmatched(context.ChildRange(1)); return true; } else { // failure! fail.Fail(string.Format("Pattern [{0}] does not match [{1}]", first.Name, input.Text), succ); return true; } } else if (first is Word) { GroupPhrase groupPhrase = new GroupPhrase(input); unmatched.InsertRange(0, groupPhrase.GetRange(1)); Matcher matchcont = new Matcher(salience, groupPhrase.GetBranch(0), unmatched, succ); matchcont.Continue(context, myfail); return true; } // We can't handle this! fail fail.Fail("Unknown first element", succ); return true; }
public override bool Match(object check, Context context, IContinuation succ, IFailure fail) { if (check is IParsedPhrase) { IParsedPhrase phrase = (IParsedPhrase) check; if (phrase.Part == "=P") { // Match against each element foreach (IParsedPhrase constituent in phrase.Branches) { Context child = new Context(context, context.Contents); child.Map["$check"] = constituent; ContinueToCallAgent.Instantiate(new ClauseVariable(salience, tagger, parser), child, succ, fail); } } else if (phrase.Part == "FRAG" || phrase.Part == "S" || phrase.Part == "SBARQ") { GroupPhrase groupPhrase = new GroupPhrase(phrase); IParsedPhrase last = groupPhrase.GetBranch(groupPhrase.Count - 1); if (last.Part == "." || last.Part == "?" || last.Part == "!" || last.Part == ";") phrase = new GroupPhrase("?", groupPhrase.GetRange(0)); // Set up propogate-on-clear ContinueToCallAgent cont = CallAgentWrapper.MakeContinuation(PropogateOnClear, succ, 100.0, 4, 10, "%clause", phrase); // Do a match using my contents Matcher.MatchAgainst(salience, context, phrase, new List<IParsedPhrase>(), cont, fail); } } return true; }