public FailureInjector(TargetSystem system, ControlReconfigurationSystem controlReconfigurationSystem, int impactElementsCount, double simulationTime, double impactProbability) { ControlReconfigurationSystem = controlReconfigurationSystem; TargetSystem = system; ImpactElementsCount = impactElementsCount; SimulationTime = simulationTime; ImpactProbability = impactProbability; }
public Simulator(SimulationConfig config) { _probabilityBasket = new ProbabilityBasket(); TargetSystem = new TargetSystem(config.NTiersCount, config.LambdaElement, config.LambdaMajorityElement); ControlReconfigurationSystem = new ControlReconfigurationSystem(TargetSystem, config.TAcceptableReconfigurationTime); ControlReconfigurationSystem.FailureRate = config.LambdaControlReconfigurationSystem; ControlReconfigurationSystem.ReconfigurationAlgorithm = ReconfigureAlgorithm; FailureInjector = new FailureInjector(TargetSystem, ControlReconfigurationSystem, config.RImpactElementsAffected, SimulationTime, config.ImpactProbability); }
public ControlReconfigurationSystem(TargetSystem targetSystem, int maximumReconfigurationTime) : this() { MaximumReconfigurationTime = maximumReconfigurationTime; TargetSystem = targetSystem; }