/// <summary> /// Initializes a new instance of the <see cref="ReceiverService"/> class. /// </summary> /// <param name="eventAggregator">The event aggregator.</param> public SpeechService(IEventAggregator eventAggregator, ConfigProperties config) { _eventAggregator = eventAggregator; SubscribeEvents(); _config = config; _speechSynthesizer.Volume = 100; }
/// <summary> /// Initializes a new instance of the <see cref="ReceiverService"/> class. /// </summary> /// <param name="eventAggregator">The event aggregator.</param> public SoundEffectsService(IEventAggregator eventAggregator, ConfigProperties config) { _config = config; _soundDirectory = Path.Combine(Path.GetDirectoryName(Assembly.GetEntryAssembly().Location), "Sounds"); SubscribeEvents(eventAggregator); RegisterMouseClick(); }
/// <summary> /// Initializes a new instance of the <see cref="ConfigPresenter"/> class. /// </summary> /// <param name="config">The config.</param> public ConfigPresenter(ConfigProperties config, GameMetaDataModel game) { _config = config; _game = game; InitializeCommands(); _gameObserver = new PropertyObserver<GameMetaDataModel>(_game).RegisterHandler(o => o.GameNumber, o => OnPropertyChanged("GameNumber")); }
/// <summary> /// Initializes a new instance of the <see cref="ReceiverService"/> class. /// </summary> /// <param name="eventAggregator">The event aggregator.</param> public FitnessTestGameService(IUnityContainer container, ILoggerFacade logger, ConfigProperties config, IRegionViewRegistry regionRegistry, IEventAggregator eventAggregator, GameMetaDataModel game) { _container = container; _game = game; _logger = logger; _config = config; _eventAggregator = eventAggregator; _regionRegistry = regionRegistry; }
/// <summary> /// Initializes a new instance of the <see cref="CountDownClockPresenter"/> class. /// </summary> public CountDownClockPresenter(IEventAggregator eventAggregator, ConfigProperties config) { _eventAggregator = eventAggregator; _config = config; _timer.Interval = TimeSpan.FromMilliseconds(100); _timer.Tick += Timer_Tick; eventAggregator.GetEvent<CountDownClockEvents.ChangeState>().Subscribe(OnCountDownStateChanged); ResetCountDown(); }
/// <summary> /// Initializes a new instance of the <see cref="ReceiverService"/> class. /// </summary> /// <param name="eventAggregator">The event aggregator.</param> public ReceiverService(IUnityContainer container, IEventAggregator aggregator, ILoggerFacade logger, ConfigProperties config) { _container = container; _eventAggregator = aggregator; _logger = logger; _receiverManager = new ReceiverManager(config.CourtNumber); _config = config; InitializeReceiverManager(); SubscribeEvents(); }
/// <summary> /// Initializes a new instance of the <see cref="ReceiverService"/> class. /// </summary> /// <param name="eventAggregator">The event aggregator.</param> public DataLogService(IUnityContainer container, IEventAggregator eventAggregator, ILoggerFacade logger, ConfigProperties config, DataLogModel dataLog, GameMetaDataModel game) { _container = container; _eventAggregator = eventAggregator; _logger = logger; _dataLog = dataLog; _game = game; _config = config; SubscribeEvents(); LoadDataSet(); if (dataLog.Impacts.Count > 0) { game.GameNumber = (byte)(dataLog.Impacts.Max(row => row.GameNumber) + 1); } _databaseWriter.DoWork += (sender, e) => WriteDatabaseToDisk(); }
/// <summary> /// Initializes a new instance of the <see cref="ConfigPresenter"/> class. /// </summary> /// <param name="config">The config.</param> public ConfigPresenter(ConfigProperties config, IEventAggregator eventAggregator) { _config = config; _configObserver = new PropertyObserver<ConfigProperties>(_config); _configObserver.RegisterHandler(o => o.RequiredImpactLevel, o => OnPropertyChanged("RequiredImpactLevel")); _configObserver.RegisterHandler(o => o.ContactSensorRequired, o => OnPropertyChanged("ContactSensorRequired")); RegisterChungCommand = new DelegateCommand<object>(obj => { eventAggregator.GetEvent<RemoteEvents.ButtonPressed>().Publish(RemoteEvents.Buttons.RegisterChung); }); RegisterHongCommand = new DelegateCommand<object>(obj => { eventAggregator.GetEvent<RemoteEvents.ButtonPressed>().Publish(RemoteEvents.Buttons.RegisterHong); }); RegisterTargetCommand = new DelegateCommand<object>(obj => { eventAggregator.GetEvent<RemoteEvents.ButtonPressed>().Publish(RemoteEvents.Buttons.RegisterTarget); }); }
/// <summary> /// Initializes a new instance of the <see cref="ConfigPresenter"/> class. /// </summary> /// <param name="config">The config.</param> public ConfigPresenter(ConfigProperties config) { _config = config; InitializeCommands(); }
/// <summary> /// Initializes a new instance of the <see cref="ConfigPresenter"/> class. /// </summary> /// <param name="config">The config.</param> public ConfigPresenter(ConfigProperties config) { _config = config; }
/// <summary> /// Initializes a new instance of the <see cref="CountDownClockPresenter"/> class. /// </summary> /// <param name="view">The view.</param> public MeterPresenter(IUnityContainer container, IEventAggregator eventAggregator, ConfigProperties config) { _eventAggregator = eventAggregator; _container = container; _config = config; RegisterCommands(); SubscribeEvents(); }