public Movie AttachMovie(string linkageName, string attachName, int attachDepth = -1, bool reorder = false, MovieEventHandler load = null, MovieEventHandler postLoad = null, MovieEventHandler unload = null, MovieEventHandler enterFrame = null, MovieEventHandler update = null, MovieEventHandler render = null) { int movieId = m_lwf.SearchMovieLinkage(m_lwf.GetStringId(linkageName)); if (movieId == -1) { return(null); } MovieEventHandlers handlers = new MovieEventHandlers(); handlers.Add(load, postLoad, unload, enterFrame, update, render); Movie movie = new Movie(m_lwf, this, movieId, -1, 0, 0, true, handlers); if (m_attachMovieExeced) { movie.Exec(); } if (m_attachMoviePostExeced) { movie.PostExec(true); } return(AttachMovieInternal(movie, attachName, attachDepth, reorder)); }
public int Exec(float tick = 0, Matrix matrix = null, ColorTransform colorTransform = null) { bool execed = false; float currentProgress = m_progress; if (m_execDisabled && tweens == null) { if (!m_executedForExecDisabled) { ++m_execCount; m_rootMovie.Exec(); m_rootMovie.PostExec(true); m_executedForExecDisabled = true; execed = true; } } else { bool progressing = true; m_thisTick = tick; if (tick == 0) { m_progress = m_tick; } else if (tick < 0) { m_progress = m_tick; progressing = false; } else { if (m_time == 0) { m_time += (double)m_tick; m_progress += m_tick; } else { m_time += (double)tick; m_progress += tick; } } if (m_execHandlers != null) { m_execHandlers.ForEach(h => h(this)); } int execLimit = m_execLimit; while (m_progress >= m_tick - m_roundOffTick) { if (--execLimit < 0) { m_progress = 0; break; } m_progress -= m_tick; ++m_execCount; m_rootMovie.Exec(); m_rootMovie.PostExec(progressing); execed = true; } if (m_progress < m_roundOffTick) { m_progress = 0; } m_buttonHead = null; if (interactive && m_rootMovie.hasButton) { m_rootMovie.LinkButton(); } } if (execed || isLWFAttached || isPropertyDirty || matrix != null || colorTransform != null) { Update(matrix, colorTransform); } if (!m_execDisabled) { if (tick < 0) { m_progress = currentProgress; } } return(m_renderingCount); }
public void PostExec(bool progressing) { m_hasButton = false; if (!m_active) { return; } m_execedFrame = -1; bool postExeced = m_postExecCount == m_lwf.execCount; if (progressing && m_playing && !m_jumped && !postExeced) { ++m_currentFrameInternal; } for (;;) { if (m_currentFrameInternal < 0 || m_currentFrameInternal >= m_totalFrames) { m_currentFrameInternal = 0; } if (m_currentFrameInternal == m_execedFrame) { break; } m_currentFrameCurrent = m_currentFrameInternal; m_execedFrame = m_currentFrameCurrent; Data data = m_lwf.data; Format.Frame frame = data.frames[ m_data.frameOffset + m_currentFrameCurrent]; int controlAnimationOffset; IObject instance; if (m_lastControlOffset == frame.controlOffset && m_lastControls == frame.controls) { controlAnimationOffset = m_lastControlAnimationOffset; if (m_skipped) { instance = m_instanceHead; while (instance != null) { if (instance.IsMovie()) { Movie movie = (Movie)instance; movie.m_attachMovieExeced = false; movie.m_attachMoviePostExeced = false; } else if (instance.IsButton()) { ((Button)instance).EnterFrame(); } instance = instance.linkInstance; } m_hasButton = m_lastHasButton; } else { for (int dlDepth = 0; dlDepth < m_data.depths; ++dlDepth) { Object obj = m_displayList[dlDepth]; if (obj != null) { if (!postExeced) { obj.matrixIdChanged = false; obj.colorTransformIdChanged = false; } if (obj.IsMovie()) { Movie movie = (Movie)obj; movie.m_attachMovieExeced = false; movie.m_attachMoviePostExeced = false; } else if (obj.IsButton()) { ((Button)obj).EnterFrame(); m_hasButton = true; } } } m_lastHasButton = m_hasButton; m_skipped = true; } } else { ++m_movieExecCount; m_instanceHead = null; m_instanceTail = null; m_lastControlOffset = frame.controlOffset; m_lastControls = frame.controls; controlAnimationOffset = -1; for (int i = 0; i < frame.controls; ++i) { Format.Control control = data.controls[frame.controlOffset + i]; switch ((Format.Control.Type)control.controlType) { case Format.Control.Type.MOVE: { Format.Place p = data.places[control.controlId]; ExecObject(p.depth, p.objectId, p.matrixId, 0, p.instanceId); } break; case Format.Control.Type.MOVEM: { Format.ControlMoveM ctrl = data.controlMoveMs[control.controlId]; Format.Place p = data.places[ctrl.placeId]; ExecObject(p.depth, p.objectId, ctrl.matrixId, 0, p.instanceId); } break; case Format.Control.Type.MOVEC: { Format.ControlMoveC ctrl = data.controlMoveCs[control.controlId]; Format.Place p = data.places[ctrl.placeId]; ExecObject(p.depth, p.objectId, p.matrixId, ctrl.colorTransformId, p.instanceId); } break; case Format.Control.Type.MOVEMC: { Format.ControlMoveMC ctrl = data.controlMoveMCs[control.controlId]; Format.Place p = data.places[ctrl.placeId]; ExecObject(p.depth, p.objectId, ctrl.matrixId, ctrl.colorTransformId, p.instanceId); } break; case Format.Control.Type.ANIMATION: if (controlAnimationOffset == -1) { controlAnimationOffset = i; } break; } } m_lastControlAnimationOffset = controlAnimationOffset; m_lastHasButton = m_hasButton; for (int dlDepth = 0; dlDepth < m_data.depths; ++dlDepth) { Object obj = m_displayList[dlDepth]; if (obj != null && obj.execCount != m_movieExecCount) { if (m_texts != null && obj.IsText()) { EraseText(obj.objectId); } obj.Destroy(); m_displayList[dlDepth] = null; } } } m_attachMovieExeced = true; if (m_attachedMovies != null) { foreach (Movie movie in m_attachedMovieList.Values) { if (movie != null) { movie.Exec(); } } } m_attachMoviePostExeced = true; instance = m_instanceHead; while (instance != null) { if (instance.IsMovie()) { Movie movie = (Movie)instance; movie.PostExec(progressing); if (!m_hasButton && movie.m_hasButton) { m_hasButton = true; } } instance = instance.linkInstance; } if (m_attachedMovies != null) { foreach (KeyValuePair <string, bool> kvp in m_detachedMovies) { string attachName = kvp.Key; Movie movie; if (m_attachedMovies.TryGetValue(attachName, out movie)) { DeleteAttachedMovie(this, movie, true, false); } } m_detachedMovies.Clear(); foreach (Movie movie in m_attachedMovieList.Values) { if (movie != null) { movie.PostExec(progressing); if (!m_hasButton && movie.m_hasButton) { m_hasButton = true; } } } } if (m_attachedLWFs != null) { m_hasButton = true; } if (!m_postLoaded) { m_postLoaded = true; if (!m_handler.Empty()) { m_handler.Call(EventType.POSTLOAD, this); } } if (controlAnimationOffset != -1 && m_execedFrame == m_currentFrameInternal) { bool animationPlayed = m_animationPlayedFrame == m_currentFrameCurrent && !m_jumped; if (!animationPlayed) { for (int i = controlAnimationOffset; i < frame.controls; ++i) { Format.Control control = data.controls[frame.controlOffset + i]; m_lwf.PlayAnimation(control.controlId, this); } } } m_animationPlayedFrame = m_currentFrameCurrent; if (m_currentFrameCurrent == m_currentFrameInternal) { m_jumped = false; } } PlayAnimation(ClipEvent.ENTERFRAME); if (!m_handler.Empty()) { m_handler.Call(EventType.ENTERFRAME, this); } m_postExecCount = m_lwf.execCount; }
public Movie AttachMovie(string linkageName, string attachName, int attachDepth = -1, bool reorder = false, MovieEventHandler load = null, MovieEventHandler postLoad = null, MovieEventHandler unload = null, MovieEventHandler enterFrame = null, MovieEventHandler update = null, MovieEventHandler render = null) { int movieId = m_lwf.SearchMovieLinkage(m_lwf.GetStringId(linkageName)); if (movieId == -1) return null; MovieEventHandlers handlers = new MovieEventHandlers(); handlers.Add(load, postLoad, unload, enterFrame, update, render); Movie movie = new Movie(m_lwf, this, movieId, -1, 0, 0, true, handlers); if (m_attachMovieExeced) movie.Exec(); if (m_attachMoviePostExeced) movie.PostExec(true); return AttachMovieInternal(movie, attachName, attachDepth, reorder); }
public int ExecInternal(float tick) { if (m_rootMovie == null) { return(0); } bool execed = false; float currentProgress = m_progress; if (m_execDisabled && tweens == null) { if (!m_executedForExecDisabled) { ++m_execCount; m_rootMovie.Exec(); m_rootMovie.PostExec(true); m_executedForExecDisabled = true; execed = true; } } else { bool progressing = true; if (tick == 0) { m_progress = m_tick; } else if (tick < 0) { m_progress = m_tick; progressing = false; } else { if (m_time == 0) { m_time += (double)m_tick; m_progress += m_tick; } else { m_time += (double)tick; m_progress += tick; } } if (m_execHandlers != null) { foreach (var h in m_execHandlers) { h(this); } } int execLimit = m_execLimit; while (m_progress >= m_tick - m_roundOffTick) { if (--execLimit < 0) { m_progress = 0; break; } m_progress -= m_tick; ++m_execCount; m_rootMovie.Exec(); m_rootMovie.PostExec(progressing); execed = true; if (!m_frameSkip) { break; } } if (m_progress < m_roundOffTick) { m_progress = 0; } LinkButton(); } if (isLWFAttached) { bool hasButton = m_rootMovie.ExecAttachedLWF(tick, currentProgress); if (hasButton) { LinkButton(); } } m_needsUpdate = false; if (!m_fastForward) { if (execed || m_propertyDirty || m_needsUpdateForAttachLWF) { m_needsUpdate = true; } } if (!m_execDisabled) { if (tick < 0) { m_progress = currentProgress; } } return(m_renderingCount); }