public UpdateCharStats(Player player) : base(0x14) { m_Stream.Write(Util.checkUShort((uint)player.HPCur)); m_Stream.Write(Util.checkUShort((uint)player.HP)); m_Stream.Write(Util.checkUShort((uint)player.MPCur)); m_Stream.Write(Util.checkUShort((uint)player.MP)); m_Stream.Write(Util.checkUShort(player.GetStat("str", true))); m_Stream.Write(Util.checkUShort(player.GetStat("men", true))); m_Stream.Write(Util.checkUShort(player.GetStat("dex", true))); m_Stream.Write(Util.checkUShort(player.GetStat("vit", true))); m_Stream.Write(Util.checkUShort(player.GetStat("str"))); m_Stream.Write(Util.checkUShort(player.GetStat("men"))); m_Stream.Write(Util.checkUShort(player.GetStat("dex"))); m_Stream.Write(Util.checkUShort(player.GetStat("vit"))); m_Stream.Write(Util.checkUShort((uint)player.AC)); m_Stream.Write(Util.checkUShort((uint)player.Hit)); m_Stream.Write(Util.checkUShort((uint)player.Dam)); m_Stream.Write(Util.checkUShort(player.Extra)); }
public SetMP(LKCamelot.model.Player play) : base(0x11) { m_Stream.Write(Util.checkUShort((uint)play.MPCur)); }