public void Read (TProtocol iprot) { TField field; iprot.ReadStructBegin(); while (true) { field = iprot.ReadFieldBegin(); if (field.Type == TType.Stop) { break; } switch (field.ID) { case 2: if (field.Type == TType.String) { Mid = iprot.ReadString(); } else { TProtocolUtil.Skip(iprot, field.Type); } break; case 3: if (field.Type == TType.I32) { Index = iprot.ReadI32(); } else { TProtocolUtil.Skip(iprot, field.Type); } break; case 4: if (field.Type == TType.Struct) { Location = new Geolocation(); Location.Read(iprot); } else { TProtocolUtil.Skip(iprot, field.Type); } break; default: TProtocolUtil.Skip(iprot, field.Type); break; } iprot.ReadFieldEnd(); } iprot.ReadStructEnd(); }
public void Read (TProtocol iprot) { TField field; iprot.ReadStructBegin(); while (true) { field = iprot.ReadFieldBegin(); if (field.Type == TType.Stop) { break; } switch (field.ID) { case 0: if (field.Type == TType.Struct) { Success = new Geolocation(); Success.Read(iprot); } else { TProtocolUtil.Skip(iprot, field.Type); } break; case 1: if (field.Type == TType.Struct) { E = new TalkException(); E.Read(iprot); } else { TProtocolUtil.Skip(iprot, field.Type); } break; default: TProtocolUtil.Skip(iprot, field.Type); break; } iprot.ReadFieldEnd(); } iprot.ReadStructEnd(); }
public void send_setBuddyLocation(string mid, int index, Geolocation location) #endif { oprot_.WriteMessageBegin(new TMessage("setBuddyLocation", TMessageType.Call, seqid_)); setBuddyLocation_args args = new setBuddyLocation_args(); args.Mid = mid; args.Index = index; args.Location = location; args.Write(oprot_); oprot_.WriteMessageEnd(); #if SILVERLIGHT return oprot_.Transport.BeginFlush(callback, state); #else oprot_.Transport.Flush(); #endif }
public IAsyncResult send_setBuddyLocation(AsyncCallback callback, object state, string mid, int index, Geolocation location)
public void setBuddyLocation(string mid, int index, Geolocation location) { #if !SILVERLIGHT send_setBuddyLocation(mid, index, location); recv_setBuddyLocation(); #else var asyncResult = Begin_setBuddyLocation(null, null, mid, index, location); End_setBuddyLocation(asyncResult); #endif }
public IAsyncResult Begin_setBuddyLocation(AsyncCallback callback, object state, string mid, int index, Geolocation location) { return send_setBuddyLocation(callback, state, mid, index, location); }