public void SeperatePlanetsFromSS(LEWrapper le) { le.ServerResponseEvent += new LEWrapper.ServerResponseHandler(SeperatePlanetsEventHandler); foreach (KeyValuePair<string, string> pair in planetList) { le.BodyGetBuildings(pair.Key.ToString()); } }
//private LEWrapper le; static void Main(string[] args) { /* string userInput; do { Console.Write("Enter EmpireName:"); userInput = Console.ReadLine(); if (string.IsNullOrEmpty(userInput)) { Console.WriteLine("Thanks"); } else { Console.WriteLine("Input [" + userInput + "]"); // other code to process user input } } while (!string.IsNullOrEmpty(userInput)); Console.ReadKey(); */ string UserName = "******"; string Password = "******"; string Server = "us1"; LEWrapper le = new LEWrapper("Jazz","M","us1"); PrintPlanetList p = new PrintPlanetList(); p.Subscribe(le); le.EmpireLogin(); //Dictionary<string, string> planetList = p.SortPlanetList(); Dictionary<string, string> planetList = p.planetList; foreach (KeyValuePair<string, string> pair in planetList) le.BodyGetBuildings(pair.Key.ToString()); //planetList = //le.CloseLog(); Console.ReadKey(); //le.CloseLog(); }